Rust 240 Sandbox Server [Oxide]
Offline 188.232.100.84:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 82/999
- 38/999
- 80/150
- 2/100
- 21/100
- 29/100
Quick answers
from the figures on this pageReset cycle
How often does Rust 240 Sandbox Server [Oxide] wipe, and when?
The rhythm of Rust 240 Sandbox Server [Oxide]'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 12 hours ago the current world was made.
Lists and filters
How should you read the tags on Rust 240 Sandbox Server [Oxide]?
These are the tags Rust 240 Sandbox Server [Oxide] publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; v2283 (Protocol): Your game must run protocol 2283 to get in; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Check: category. Modded, because plugins or settings alter the game; h7f21ffee (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust 240 Sandbox Server [Oxide] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust 240 Sandbox Server [Oxide]: Modded Rust servers, checked live and Build and creative servers. These filters bring it up on the server list: Type: Modded.
Player count
Where does Rust 240 Sandbox Server [Oxide] sit in the rankings?
Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #13,630, in the top 62% of all ranked servers.
What player count does Rust 240 Sandbox Server [Oxide] carry?
Reading for Rust 240 Sandbox Server [Oxide]: offline at this moment; last seen 18 days 2 hours ago.
Server details
Which location does Rust 240 Sandbox Server [Oxide] run from?
Reading: location. Rust 240 Sandbox Server [Oxide] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 188.232.100.84:28015.
What Rust version is Rust 240 Sandbox Server [Oxide] on?
Rust network protocol 2283 on Windows is the build Rust 240 Sandbox Server [Oxide] runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Rust 240 Sandbox Server [Oxide], and is it online?
Check: connection. Rust 240 Sandbox Server [Oxide] is offline at this moment. Last contact was 18 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.
Settings and map
What rules does Rust 240 Sandbox Server [Oxide] enforce, and what are its settings?
Check: gather rate. The name Rust 240 Sandbox Server [Oxide] does not state one. No group limit is published. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Anti-cheat reading: VAC off, Valve's system.
What map is Rust 240 Sandbox Server [Oxide] on?
The game generates a procedural map for Rust 240 Sandbox Server [Oxide].
How to join
How do you connect to Rust 240 Sandbox Server [Oxide]?
Press F1 in Rust and enter client.connect 188.232.100.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.