Rust 240 Sandbox Server [Oxide]
Offline 188.232.100.124:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/999
- 157/999
- 31/150
- 45/100
- 19/100
- 39/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust 240 Sandbox Server [Oxide] follow?
The rhythm of Rust 240 Sandbox Server [Oxide]'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days 1 hours ago the current world was made.
Tag meanings
How should you read the tags on Rust 240 Sandbox Server [Oxide]?
These are the tags Rust 240 Sandbox Server [Oxide] publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; v2283 (Protocol): Match the game version: protocol 2283 is required; ptrak (Networking): This is RakNet, Rust's usual network layer; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Check: category. Modded, because plugins or settings alter the game; h7f21ffee (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust 240 Sandbox Server [Oxide] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust 240 Sandbox Server [Oxide]: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded.
Player count
What position does Rust 240 Sandbox Server [Oxide] hold among Rust servers?
Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #14,595, in the top 66% of all ranked servers.
What is the population on Rust 240 Sandbox Server [Oxide]?
Rust 240 Sandbox Server [Oxide] is not responding; status offline, last seen 16 days 17 hours ago.
Operator and location
Which location does Rust 240 Sandbox Server [Oxide] run from?
Reading: location. Rust 240 Sandbox Server [Oxide] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 188.232.100.124:28015.
What Rust version is Rust 240 Sandbox Server [Oxide] on?
Reading: Rust 240 Sandbox Server [Oxide], Rust network protocol 2283, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Rust 240 Sandbox Server [Oxide] up, and how often does it stay up?
Check: connection. Rust 240 Sandbox Server [Oxide] is offline at this moment. Last contact was 16 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 12 October 2026.
Map and rules
How is Rust 240 Sandbox Server [Oxide] configured, and what rules are in force?
Reading the name gives no gather rate for Rust 240 Sandbox Server [Oxide]. The group limit is not published. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Rust 240 Sandbox Server [Oxide]?
Check: map. Procedural, generated by the game, on Rust 240 Sandbox Server [Oxide].
Connection
What do you do to join Rust 240 Sandbox Server [Oxide]?
Check: join. Open Rust, press F1, then enter client.connect 188.232.100.124:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.