Rust 240 Sandbox Server [Oxide]
Offline 188.232.100.105:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/999
- 25/999
- 85/150
- 19/100
- 42/100
- 21/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust 240 Sandbox Server [Oxide] follow?
The rhythm of Rust 240 Sandbox Server [Oxide]'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 15 hours ago.
Tag meanings
Which tags does Rust 240 Sandbox Server [Oxide] carry, and what do they mean?
Tags published by Rust 240 Sandbox Server [Oxide], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; v2283 (Protocol): Match the game version: protocol 2283 is required; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Check: category. Modded, because plugins or settings alter the game; he6a7cdbd (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust 240 Sandbox Server [Oxide]?
On Rust Metrics, Rust 240 Sandbox Server [Oxide] sits in these lists: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded.
Occupancy
What position does Rust 240 Sandbox Server [Oxide] hold among Rust servers?
Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #15,858, in the top 72% of all ranked servers.
What player count does Rust 240 Sandbox Server [Oxide] carry?
Reading for Rust 240 Sandbox Server [Oxide]: offline at this moment; last seen 18 days 13 hours ago.
Server
Which location does Rust 240 Sandbox Server [Oxide] run from?
No region comes from Rust 240 Sandbox Server [Oxide]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 188.232.100.105:28015.
What Rust version is Rust 240 Sandbox Server [Oxide] on?
Version check: Rust network protocol 2283 on Windows, run by Rust 240 Sandbox Server [Oxide]. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rust 240 Sandbox Server [Oxide], and is it online?
Check: connection. Rust 240 Sandbox Server [Oxide] is offline at this moment. Last contact was 18 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Map and rules
How is Rust 240 Sandbox Server [Oxide] configured, and what rules are in force?
Reading the name gives no gather rate for Rust 240 Sandbox Server [Oxide]. The group limit is not published. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Rust 240 Sandbox Server [Oxide]?
The game generates a procedural map for Rust 240 Sandbox Server [Oxide].
Connection
How do you connect to Rust 240 Sandbox Server [Oxide]?
Check: join. Open Rust, press F1, then enter client.connect 188.232.100.105:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.