My Achievement Server
Offline 188.190.81.184:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 316/375
- 433/475
- 959/1000
- 48/100
- 0/8
- 984/1000
Quick answers
from the figures on this pageWipe timing
How often does My Achievement Server wipe, and when?
The rhythm of My Achievement Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 22 hours ago.
Tags
How should you read the tags on My Achievement Server?
These are the tags My Achievement Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Achievement Server?
These Rust Metrics lists carry My Achievement Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Achievement Server hold among Rust servers?
Player hours over seven days put My Achievement Server at #14,752, in the top 66% of all ranked servers.
What is the population on My Achievement Server?
My Achievement Server is not responding; status offline, last seen 34 days 22 hours ago.
Server details
What location is My Achievement Server hosted in?
No region tag on My Achievement Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 188.190.81.184:28015.
What Rust version is My Achievement Server on?
Rust network protocol 2633 and build 165217 on Windows is the build My Achievement Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is My Achievement Server up, and how often does it stay up?
My Achievement Server reports offline. The last reading came 34 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.
Map and rules
What rules does My Achievement Server enforce, and what are its settings?
Reading the name gives no gather rate for My Achievement Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is My Achievement Server on?
Check: map. Procedural, generated by the game, on My Achievement Server.
Join
How can you get onto My Achievement Server?
Press F1 in Rust and enter client.connect 188.190.81.184:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.