My Test Server
Offline 188.190.215.124:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 315/375
- 430/475
- 958/1000
- 45/100
- 480/8
- 988/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Test Server follow?
The rhythm of My Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 2 hours ago.
Tag meanings
Which tags does My Test Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from My Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Test Server?
Rust Metrics lists featuring My Test Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does My Test Server sit in the rankings?
Ranking for My Test Server: #13,076 on seven-day player hours, top 59% of all ranked servers.
What player count does My Test Server carry?
Status for My Test Server: offline. Last seen 7 days 5 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Which location does My Test Server run from?
Reading: location. My Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 188.190.215.124:28015.
What Rust version is My Test Server on?
Rust network protocol 2634 and build 167781 on Windows is the build My Test Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Test Server, and is it online?
Check: connection. My Test Server is offline at this moment. Last contact was 7 days 5 hours ago. Uptime for the last 6 full days: 0 of 144 hours, or 0%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on My Test Server?
Check: gather rate. The name My Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is My Test Server on?
Procedural map on My Test Server, made by the game's generator.
How to join
How do you connect to My Test Server?
To join: start Rust, press F1 and type client.connect 188.190.215.124:28015. Or press Launch Rust here and Steam opens the game and connects you.