RUST METRICSFlight deck · live data
Data live Servers11,854 Players99,188 Populated3,861 Fresh wipes 3 h532 Scan5 min
‹ All servers188.143.170.47:28015
Online Full Queue Fresh wipe Wipe due No query

INDI RUST X2

Online EU 188.143.170.47:28015 checked 11m ago

2x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 19 38 58 77 PAX 3 /77

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 148 SERVER FPS

Server fps

48 h low 111 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 132,621 ×1000

Entities

48 h range 129,047–137,737 · memory 8,193 MB
1239 ET SINCE RESTART 6D 20H

Uptime

6 days 20 hours since its last restart, at the last reading
7-day average2peak 8
Rank#2,263top 10% · #870 in EU
Last wipe6d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory8,193MB48 h peak 8 players
REC 1

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap8.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 22hFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:45 UTC6d ago 8 – running 0
Thu 15 Oct, 20:12 UTC14d ago 6 held half 7.1 days 1
Mon 5 Oct, 08:45 UTC24d ago 3 held half 10.5 days 0
Fri 2 Oct, 10:18 UTC27d ago 5 held half 2.9 days 0
Fri 18 Sep, 12:05 UTC41d ago 4 held half 13.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on INDI RUST X2 when wipe day comes?

An average of 6 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 16 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does INDI RUST X2 wipe, and when?

The only wipe for INDI RUST X2 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 6 days 21 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does INDI RUST X2 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp77 (Max players): 77 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from INDI RUST X2. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does INDI RUST X2 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring INDI RUST X2: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Occupancy

Where does INDI RUST X2 sit in the rankings?

Top 10% of all ranked servers: INDI RUST X2 takes #2,263 on seven-day player hours and #870 in Europe.

How full does INDI RUST X2 get?

3 of 77 slots are filled on INDI RUST X2 right now. Check: players over seven days. Average 2, peak 8. Average at the busiest hour was 6 players, at 12:00 UTC over the last 48 hours.

Operator and location

What location is INDI RUST X2 hosted in?

Reading: location. The EU tag puts INDI RUST X2 in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 188.143.170.47:28015.

What Rust version is INDI RUST X2 on?

Rust network protocol 2635 and build 168909 on Windows is the build INDI RUST X2 runs. Check: protocol. To join, your game must match; Steam handles the update.

How does INDI RUST X2 perform?

Reading: 153 server fps on average across the last 48 hours. It never dropped below 111. Reading: 137,737 entities at the highest. That covers buildings, deployables and everything else. Reading: 9,121 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is INDI RUST X2 up, and how often does it stay up?

Reading: online. INDI RUST X2 answers right now. By its reported uptime, the last restart was roughly 6 days 20 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is INDI RUST X2 configured, and what rules are in force?

Gather rate check: 2x. That comes from the name INDI RUST X2. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on INDI RUST X2?

From seed 1672951323, the game generates the procedural map on INDI RUST X2. Its size is 4,350. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join INDI RUST X2?

Press F1 in Rust and enter client.connect 188.143.170.47:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.indirust.ru.

PLACARDS

Server tags

what each one means

Published as mp77,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp77
Max players 77 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.