RUST METRICSFlight deck · live data
Data live Servers11,642 Players38,888 Populated2,942 Fresh wipes 3 h71 Scan5 min
‹ All servers187.5.23.49:28015
Offline Full Queue Fresh wipe Wipe due No query

[BR].EniGmA.GameS.[10x-SOLO/SQUAD]

Offline SA 187.5.23.49:28015 checked 7d ago

10x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 0 /32

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,405top 69% · #206 in SA
Last wipe26d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers, top 87% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] follow?

An estimate from the force wipe gives [BR].EniGmA.GameS.[10x-SOLO/SQUAD]'s next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 26 days 5 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

Tags published by [BR].EniGmA.GameS.[10x-SOLO/SQUAD], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): 32 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; SA (South America): South America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] appear in Rust Metrics lists and filters?

On Rust Metrics, [BR].EniGmA.GameS.[10x-SOLO/SQUAD] sits in these lists: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Population

What position does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] hold among Rust servers?

Player hours over the last seven days put [BR].EniGmA.GameS.[10x-SOLO/SQUAD] at #15,405, #206 in South America, in the top 69% of all ranked servers.

How full does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] get?

[BR].EniGmA.GameS.[10x-SOLO/SQUAD] is not responding; status offline, last seen 7 days 3 hours ago.

Operator and location

Which location does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] run from?

Its SA tag places [BR].EniGmA.GameS.[10x-SOLO/SQUAD] in South America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 187.5.23.49:28015.

What Rust version is [BR].EniGmA.GameS.[10x-SOLO/SQUAD] on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by [BR].EniGmA.GameS.[10x-SOLO/SQUAD]. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [BR].EniGmA.GameS.[10x-SOLO/SQUAD], and is it online now?

Check: connection. [BR].EniGmA.GameS.[10x-SOLO/SQUAD] is offline at this moment. Last contact was 7 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

Gather rate check: 10x. That comes from the name [BR].EniGmA.GameS.[10x-SOLO/SQUAD]. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

The game generates a procedural map for [BR].EniGmA.GameS.[10x-SOLO/SQUAD].

Connection

What do you do to join [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

To join: start Rust, press F1 and type client.connect 187.5.23.49:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp32
Max players 32 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

SA
South America South America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.