TEST SERVER
Offline 187.15.99.48:28215 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 23/128
- 0/100
- 25/100
- 16/200
- 15/200
- 8/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does TEST SERVER follow?
From the force wipe, the next wipe of TEST SERVER is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 52 days 12 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on TEST SERVER?
These are the tags TEST SERVER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST SERVER appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TEST SERVER: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does TEST SERVER hold among Rust servers?
Player hours over seven days put TEST SERVER at #16,954, in the top 71% of all ranked servers.
What is the population on TEST SERVER?
TEST SERVER is not responding; status offline, last seen 30 days 11 hours ago.
Server details
Where does TEST SERVER sit?
No region tag on TEST SERVER. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 187.15.99.48:28215.
What Rust version is TEST SERVER on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by TEST SERVER. Matching protocol is required to join. Let Steam update your game.
Is TEST SERVER up, and how often does it stay up?
Reading: offline. TEST SERVER last answered 30 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.
Rules and settings
What settings and rules apply on TEST SERVER?
Check: gather rate. The name TEST SERVER does not state one. 8 players per group, the default value. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TEST SERVER?
Check: map. Procedural, generated by the game, on TEST SERVER.
Connection
How do you connect to TEST SERVER?
To join: start Rust, press F1 and type client.connect 187.15.99.48:28215. Or press Launch Rust here and Steam opens the game and connects you.