RUST METRICSFlight deck · live data
Data live Servers11,830 Players74,645 Populated3,703 Fresh wipes 3 h224 Scan5 min
‹ All servers187.121.95.171:28015
Offline Full Queue Fresh wipe Wipe due No query

Test Server

Offline 187.121.95.171:28015 checked 15d ago

weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,352top 71%
Last wipe15d agoweekly schedule
Next wipe5d 0hTue 3 Nov, 14:38 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Tuesday 3 November, 14:38 UTC, in 5d 0h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Test Server wipe, and when?

The estimate for Test Server's next wipe comes from weekly: 7 days after its last wipe. Tuesday 3 November at 14:38 UTC is when its next wipe is due. The world in play was created 15 days 23 hours ago. Its tags carry a weekly wipe schedule.

Lists and filters

How should you read the tags on Test Server?

These are the tags Test Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Test Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player count

What position does Test Server hold among Rust servers?

Player hours over seven days put Test Server at #15,352, in the top 71% of all ranked servers.

What player count does Test Server carry?

Reading for Test Server: offline at this moment; last seen 15 days 23 hours ago.

Server details

Where does Test Server sit?

Reading: location. Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 187.121.95.171:28015.

What Rust version is Test Server on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Test Server. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Test Server, and is it online now?

Reading: offline. Test Server last answered 15 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 October 2026.

Rules and settings

How is Test Server configured, and what rules are in force?

Check: gather rate. The name Test Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Test Server on?

The game generates a procedural map for Test Server.

Join

What do you do to join Test Server?

To join: start Rust, press F1 and type client.connect 187.121.95.171:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.