MyServer
Offline 186.246.8.96:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 225/2000
- 310/2000
- 105/200
- 19/200
- 60/300
- 49/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does MyServer follow?
The rhythm of MyServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 12 hours ago.
Tags
Which tags does MyServer carry, and what do they mean?
These are the tags MyServer publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Game build reading: 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MyServer?
These Rust Metrics lists carry MyServer: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does MyServer hold among Rust servers?
Ranking for MyServer: #15,874 on seven-day player hours, top 72% of all ranked servers.
What is the population on MyServer?
MyServer is not responding; status offline, last seen 19 days 22 hours ago.
Server
What location is MyServer hosted in?
No region tag on MyServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 186.246.8.96:28015.
What Rust version is MyServer on?
Reading: MyServer, Rust network protocol 2634 and build 167231, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is MyServer, and is it online now?
MyServer reports offline. The last reading came 19 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What rules does MyServer enforce, and what are its settings?
Check: gather rate. The name MyServer does not state one. Check: group limit. Up to 10 players. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is MyServer on?
Check: map. Procedural, generated by the game, on MyServer.
How to join
How do you connect to MyServer?
Press F1 in Rust and enter client.connect 186.246.8.96:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.