RUST METRICSFlight deck · live data
Data live Servers11,801 Players78,222 Populated3,772 Fresh wipes 3 h109 Scan5 min
‹ All servers186.246.8.96:28015
Offline Full Queue Fresh wipe Wipe due No query

MyServer

Offline 186.246.8.96:28015 checked 19d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,874top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does MyServer follow?

The rhythm of MyServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 12 hours ago.

Tags

Which tags does MyServer carry, and what do they mean?

These are the tags MyServer publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Game build reading: 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show MyServer?

These Rust Metrics lists carry MyServer: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does MyServer hold among Rust servers?

Ranking for MyServer: #15,874 on seven-day player hours, top 72% of all ranked servers.

What is the population on MyServer?

MyServer is not responding; status offline, last seen 19 days 22 hours ago.

Server

What location is MyServer hosted in?

No region tag on MyServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 186.246.8.96:28015.

What Rust version is MyServer on?

Reading: MyServer, Rust network protocol 2634 and build 167231, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is MyServer, and is it online now?

MyServer reports offline. The last reading came 19 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 8 October 2026.

Settings and map

What rules does MyServer enforce, and what are its settings?

Check: gather rate. The name MyServer does not state one. Check: group limit. Up to 10 players. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is MyServer on?

Check: map. Procedural, generated by the game, on MyServer.

How to join

How do you connect to MyServer?

Press F1 in Rust and enter client.connect 186.246.8.96:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167231,ts10,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players 100 slots in total.
ts10
Group limit Teams are capped at 10.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build Game build reading: 167231.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.