RUST METRICSFlight deck · live data
Data live Servers11,744 Players55,501 Populated3,172 Fresh wipes 3 h123 Scan5 min
‹ All servers186.189.248.152:28023
Online Full Queue Fresh wipe Wipe due No query

Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000

Online SA 186.189.248.152:28023 checked 8m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 63 SERVER FPS

Server fps

48 h low 51 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 197,790 ×1000

Entities

48 h range 184,264–198,194 · memory 4,091 MB
1239 ET SINCE RESTART 1D 01H

Uptime

1 days 1 hours since its last restart, at the last reading
7-day average0peak 3
Rank#5,193top 23% · #132 in SA
Last wipe28d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory4,091MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 23% of all ranked servers, top 59% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 17hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:53 UTC FW28d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?

At their busiest, its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 30 hours.

What wipe timing does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 follow?

Once a month Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 3 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

Which tags does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 carry, and what do they mean?

These are the tags Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; SA (South America): South America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 appear in Rust Metrics lists and filters?

On Rust Metrics, Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 sit in the rankings?

Top 23% of all ranked servers: Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 takes #5,193 on seven-day player hours and #132 in South America.

How full does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 get?

Current headcount on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 02:00 UTC, averaging 1 players at that hour.

Operator and location

What location is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 hosted in?

Reading: location. The SA tag puts Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 in South America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 186.189.248.152:28023.

What Rust version is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 on?

Rust network protocol 2635 and build 168909 on Linux is the build Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?

Over the last 48 hours the average was 66 server fps; the floor was 51. Reading: 198,194 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,118 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 up, and how often does it stay up?

Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 reports online. Status: normal. By its reported uptime, the last restart was roughly 25 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 configured, and what rules are in force?

Reading the name gives no gather rate for Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

What map is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 on?

Size 6,000 and seed 1694031611: the game generates the procedural map on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?

To join: start Rust, press F1 and type client.connect 186.189.248.152:28023. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

SA
South America South America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.