RUST METRICSFlight deck · live data
Data live Servers11,801 Players78,222 Populated3,772 Fresh wipes 3 h109 Scan5 min
‹ All servers185.83.152.173:28080
Offline Full Queue Fresh wipe Wipe due No query

12 monkeys

Offline 185.83.152.173:28080 checked 9d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,317top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does 12 monkeys wipe?

Its rhythm cannot be told from the wipes of 12 monkeys on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 11 hours ago.

Tag meanings

How should you read the tags on 12 monkeys?

Tags published by 12 monkeys, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 12 monkeys appear in Rust Metrics lists and filters?

These Rust Metrics lists carry 12 monkeys: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does 12 monkeys sit in the rankings?

Player hours over seven days put 12 monkeys at #15,317, in the top 70% of all ranked servers.

How full does 12 monkeys get?

Status for 12 monkeys: offline. Last seen 9 days 7 hours ago.

Server details

What location is 12 monkeys hosted in?

No region tag on 12 monkeys. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.83.152.173:28080.

What Rust version is 12 monkeys on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by 12 monkeys. To get in, your game needs the same protocol; Steam applies the update.

Is 12 monkeys up, and how often does it stay up?

12 monkeys reports offline. The last reading came 9 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Settings and map

What rules does 12 monkeys enforce, and what are its settings?

No gather rate appears in the name: 12 monkeys. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is 12 monkeys on?

From seed 481981, the game generates the procedural map on 12 monkeys. Its size is 2,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to 12 monkeys?

Check: join. Open Rust, press F1, then enter client.connect 185.83.152.173:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.GamingDeluxe.co.uk.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.