ServerName
Offline 185.38.218.171:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 321/375
- 440/475
- 970/1000
- 46/100
- 480/8
- 979/1000
Quick answers
from the figures on this pageWipe timing
How often does ServerName wipe, and when?
To tell the rhythm of ServerName, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 36 days 3 hours ago.
Lists and filters
Which tags does ServerName carry, and what do they mean?
These are the tags ServerName publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show ServerName?
On Rust Metrics, ServerName sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does ServerName hold among Rust servers?
Ranking for ServerName: #14,429 on seven-day player hours, top 66% of all ranked servers.
What is the population on ServerName?
Reading for ServerName: offline at this moment; last seen 36 days 2 hours ago.
Operator and location
Where does ServerName sit?
No region comes from ServerName. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.38.218.171:28015.
What Rust version is ServerName on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by ServerName. To get in, your game needs the same protocol; Steam applies the update.
How reliable is ServerName, and is it online now?
ServerName reports offline. The last reading came 36 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Settings and map
How is ServerName configured, and what rules are in force?
Check: gather rate. The name ServerName does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
Which map is live on ServerName?
The game generates a procedural map for ServerName.
How to join
How do you connect to ServerName?
To join: start Rust, press F1 and type client.connect 185.38.218.171:28015. Or press Launch Rust here and Steam opens the game and connects you.