RUST METRICSFlight deck · live data
Data live Servers11,699 Players65,959 Populated3,548 Fresh wipes 3 h117 Scan5 min
‹ All servers185.32.164.211:28015
Offline Full Queue Fresh wipe Wipe due No query

╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║

Offline 185.32.164.211:28015 checked 15d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 100 200 300 400 PAX 1 /400

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,253top 61%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct14 Oct17 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:22 UTC15d ago 2 – running 1
Mon 12 Oct, 10:30 UTC16d ago 2 – 0.3 days 1
Thu 1 Oct, 15:52 UTC26d ago 1 – 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in.

What wipe timing does ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ follow?

There is no next wipe to predict: ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 16 hours ago.

Tag meanings

How should you read the tags on ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║?

These are the tags ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ appear in Rust Metrics lists and filters?

On Rust Metrics, ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ hold among Rust servers?

Player hours over seven days put ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ at #13,253, in the top 61% of all ranked servers.

How full does ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ get?

╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ is not responding; status offline, last seen 15 days 4 hours ago.

Server details

What location is ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ hosted in?

Reading: location. Nothing in the tags, but the name of ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.32.164.211:28015.

What Rust version is ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ on?

Version check: Rust network protocol 2634 and build 167584 on Windows, run by ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║. Matching protocol is required to join. Let Steam update your game.

How reliable is ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║, and is it online now?

Check: connection. ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ is offline at this moment. Last contact was 15 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.

Map and rules

How is ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ configured, and what rules are in force?

Reading the name gives no gather rate for ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║ on?

The game generates a procedural map for ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║.

How to join

How do you connect to ╨С╨╡╨╗╤Л╨╡ ╤В╤А╤Г╤Б╨╕╨║?

Check: join. Open Rust, press F1, then enter client.connect 185.32.164.211:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp400
Max players Slots: 400.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167584
Build The server runs game build 167584.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.