RUST METRICSFlight deck · live data
Data live Servers11,765 Players59,281 Populated3,483 Fresh wipes 3 h134 Scan5 min
‹ All servers185.255.92.57:25594
Online Full Queue Fresh wipe Wipe due No query

[TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly

Online 185.255.92.57:25594 checked 10m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 226 SERVER FPS

Server fps

48 h low 56 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 70,605 ×1000

Entities

48 h range 68,607–71,428 · memory 2,837 MB
1239 ET SINCE RESTART 2D 05H

Uptime

2 days 5 hours since its last restart, at the last reading
7-day average0peak 2
Rank#7,594top 34%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory2,837MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctMon 26 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:12 UTC2d ago 1 – running 1
Mon 26 Oct, 08:51 UTC2d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly wipe?

Its rhythm cannot be told from the wipes of [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days 7 hours ago the current world was made.

Tag meanings

Which tags does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly carry, and what do they mean?

These are the tags [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Population

Where does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly sit in the rankings?

Ranking for [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly: #7,594 on seven-day player hours, top 34% of all ranked servers.

What player count does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly carry?

0 of 150 slots are filled on [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly right now. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 18:00 UTC, averaging 0 players at that hour.

Server

Where does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly sit?

No region comes from [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.255.92.57:25594.

What Rust version is [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly within range?

Check: fps. Average 157 server fps over the last 48 hours, low of 56. Within range. Reading: 71,428 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,837 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly, and is it online?

Check: connection. [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly is online at this moment. Reading: uptime. About 2 days 5 hours ago it restarted, on its own count. Uptime for the last 1 full day: 24 of 24 hours, or 100%. The first sighting on Rust Metrics was 26 October 2026.

Map and rules

What settings and rules apply on [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly?

The name carries the rate: 2x gather on [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly on?

From seed 1690997630, the game generates the procedural map on [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly?

To join: start Rust, press F1 and type client.connect 185.255.92.57:25594. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.rabisu.com/de.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players 150 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.