RUST METRICSFlight deck · live data
Data live Servers11,886 Players104,326 Populated3,964 Fresh wipes 3 h514 Scan5 min
‹ All servers185.249.196.89:27000
Offline Full Queue Fresh wipe Wipe due No query

Rust Cuba solo duo 2X

Offline 185.249.196.89:27000 checked 1d ago

2x moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 16:00 UTC
0 6 12 18 24 PAX 0 /24

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 11,000 ×1000

Entities

48 h range 10,000–11,000 · memory 1,352 MB
1239 ET SINCE RESTART 2D 04H

Uptime

2 days 4 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,289top 69%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory1,352MBat the last reading
REC 1

Players

AveragePeak
0123420:0000:0004:0008:0012:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0000:0004:0008:0012:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:28 UTC3d ago 0 – running 0
Fri 16 Oct, 23:08 UTC12d ago 8 halved by day 1 8.9 days 0
Thu 15 Oct, 20:03 UTC13d ago 8 – 1.1 days 2
Tue 13 Oct, 19:54 UTC15d ago 11 halved by day 1 2 days 0
Tue 13 Oct, 03:22 UTC16d ago 11 – 0.7 days 0
Mon 12 Oct, 21:08 UTC16d ago 11 – 0.3 days 0
Sun 11 Oct, 22:27 UTC17d ago 11 – 0.9 days 0
Fri 9 Oct, 05:25 UTC20d ago 0 – 2.7 days 2
Thu 8 Oct, 21:54 UTC20d ago 9 – 0.3 days 0
Sun 27 Sep, 00:00 UTC32d ago 0 – 11.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Cuba solo duo 2X?

An average of 5 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.

When does Rust Cuba solo duo 2X wipe?

There is no next wipe to predict: Rust Cuba solo duo 2X wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 21 hours ago.

Tag meanings

Which tags does Rust Cuba solo duo 2X carry, and what do they mean?

Tags published by Rust Cuba solo duo 2X, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169516 (Build): Build 169516; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Cuba solo duo 2X?

On Rust Metrics, Rust Cuba solo duo 2X sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Occupancy

What position does Rust Cuba solo duo 2X hold among Rust servers?

Ranking for Rust Cuba solo duo 2X: #15,289 on seven-day player hours, top 69% of all ranked servers.

What is the population on Rust Cuba solo duo 2X?

Status for Rust Cuba solo duo 2X: offline. Last seen 26 hours ago. A seven-day average of 0 players is the reading.

Operator and location

Where does Rust Cuba solo duo 2X sit?

No region tag on Rust Cuba solo duo 2X. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.249.196.89:27000.

What Rust version is Rust Cuba solo duo 2X on?

Version check: Rust network protocol 2635 and build 169516 on Linux, run by Rust Cuba solo duo 2X. Check: protocol. To join, your game must match; Steam handles the update.

How does Rust Cuba solo duo 2X perform?

Check: fps. Average 60 server fps over the last 48 hours, low of 59. Within range. Reading: 11,000 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,402 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Rust Cuba solo duo 2X up, and how often does it stay up?

Check: connection. Rust Cuba solo duo 2X is offline at this moment. Last contact was 26 hours ago. By its reported uptime, the last restart was roughly 2 days 4 hours ago. Reading: 40% uptime over the last 7 full days. It was up 68 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Rust Cuba solo duo 2X?

Gather rate check: 2x. That comes from the name Rust Cuba solo duo 2X. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Cuba solo duo 2X on?

Size 2,000 and seed 100: the game generates the procedural map on Rust Cuba solo duo 2X from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

What do you do to join Rust Cuba solo duo 2X?

Check: join. Open Rust, press F1, then enter client.connect 185.249.196.89:27000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs169516,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp24
Max players The server holds 24 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169516
Build Build 169516.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.