RUST MOSCO
Online EU 185.244.0.15:25676 checked 10m ago
Server instruments
last reading Thu 02:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 57 · below 20 is lag, below 10 is badEntities
48 h range 46,076–48,600 · memory 2,372 MBUptime
3 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 07:59 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 131/100
- 41/225
- 10/700
- 1/200
- 1/1000
- 42/700
Quick answers
from the figures on this pageReset cycle
What happens on RUST MOSCO when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 1 hours.
When does RUST MOSCO wipe?
To tell the rhythm of RUST MOSCO, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 20 hours ago.
Tag meanings
Which tags does RUST MOSCO carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Europe is the browser category it sits in from RUST MOSCO. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RUST MOSCO appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RUST MOSCO: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does RUST MOSCO hold among Rust servers?
Top 69% of all ranked servers: RUST MOSCO takes #15,349 on seven-day player hours and #2,568 in Europe.
How full does RUST MOSCO get?
0 of 40 slots are filled on RUST MOSCO right now. A seven-day average of 0 players is the reading.
Operator and location
What location is RUST MOSCO hosted in?
Its EU tag places RUST MOSCO in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.244.0.15:25676.
What Rust version is RUST MOSCO on?
Reading: RUST MOSCO, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does RUST MOSCO perform?
Reading: 112 server fps on average across the last 48 hours. It never dropped below 57. Reading: 48,600 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,841 MB. Expect lag when fps falls and entities climb.
Is RUST MOSCO up, and how often does it stay up?
RUST MOSCO reports online. Status: normal. Reading: uptime. About 3 days 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Rules and settings
How is RUST MOSCO configured, and what rules are in force?
No gather rate appears in the name: RUST MOSCO. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is RUST MOSCO on?
Check: map. Procedural, size 3,000, seed 1, generated by the game on RUST MOSCO. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join RUST MOSCO?
Press F1 in Rust and enter client.connect 185.244.0.15:25676. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.