RUST METRICSFlight deck · live data
Data live Servers11,610 Players40,842 Populated2,876 Fresh wipes 3 h140 Scan5 min
‹ All servers185.207.214.251:35100
Offline Full Queue Fresh wipe Wipe due No query

Quiet Hollow [PvE] [MOD]

Offline 185.207.214.251:35100 checked 1d ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 08:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 169 SERVER FPS

Server fps

48 h low 169 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 74,582 ×1000

Entities

48 h range 60,488–74,582 · memory 1,845 MB
1239 ET SINCE RESTART 00:13

Uptime

0 h 13 min since its last restart, at the last reading
7-day average1peak 5
Rank#4,528top 20%
Last wipe28d agobiweekly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Memory1,845MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep13 Oct19 Oct24 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 12hFW
  2. WPT 2Thu 12 Nov, 18:17 UTC13d 12h
  3. WPT 3Thu 26 Nov, 18:17 UTC27d 12h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 12hFW
  5. WPT 5Thu 10 Dec, 18:17 UTC41d 12h

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago – – running 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Quiet Hollow [PvE] [MOD] wipe?

The prediction follows its tag, because too few of Quiet Hollow [PvE] [MOD]'s wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 11 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on Quiet Hollow [PvE] [MOD]?

These are the tags Quiet Hollow [PvE] [MOD] publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Quiet Hollow [PvE] [MOD]?

Rust Metrics lists featuring Quiet Hollow [PvE] [MOD]: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player count

What position does Quiet Hollow [PvE] [MOD] hold among Rust servers?

Player hours over seven days put Quiet Hollow [PvE] [MOD] at #4,528, in the top 20% of all ranked servers.

What is the population on Quiet Hollow [PvE] [MOD]?

Quiet Hollow [PvE] [MOD] is not responding; status offline, last seen 45 hours ago. Check: players over seven days. Average 1, peak 5. The last 48 hours peaked at 07:00 UTC, averaging 0 players at that hour.

Operator and location

What location is Quiet Hollow [PvE] [MOD] hosted in?

No region comes from Quiet Hollow [PvE] [MOD]. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.207.214.251:35100.

What Rust version is Quiet Hollow [PvE] [MOD] on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Quiet Hollow [PvE] [MOD]. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Quiet Hollow [PvE] [MOD] within range?

Reading: 184 server fps on average across the last 48 hours. It never dropped below 169. Reading: 74,582 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,845 MB. What players call lag comes from low fps and an entity count on the rise.

Is Quiet Hollow [PvE] [MOD] up, and how often does it stay up?

Reading: offline. Quiet Hollow [PvE] [MOD] last answered 45 hours ago. By its reported uptime, the last restart was roughly 13 minutes ago. Reading: 66% uptime over the last 7 full days. It was up 111 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Quiet Hollow [PvE] [MOD] enforce, and what are its settings?

No gather rate appears in the name: Quiet Hollow [PvE] [MOD]. The cap on groups is 10 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Quiet Hollow [PvE] [MOD]?

Size 3,500 and seed 471471404: the game generates the procedural map on Quiet Hollow [PvE] [MOD] from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Quiet Hollow [PvE] [MOD]?

Check: join. Open Rust, press F1, then enter client.connect 185.207.214.251:35100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://zombic.ru.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players The server holds 200 slots.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.