RUST METRICSFlight deck · live data
Data live Servers11,850 Players85,370 Populated3,783 Fresh wipes 3 h296 Scan5 min
‹ All servers185.207.214.248:35100
Online Full Queue Fresh wipe Wipe due No query

[RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]

Online 185.207.214.248:35100 checked 8m ago

2x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 80 SERVER FPS

Server fps

48 h low 67 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 187,244 ×1000

Entities

48 h range 182,138–189,807 · memory 3,999 MB
1239 ET SINCE RESTART 23:44

Uptime

23 h 44 min since its last restart, at the last reading
7-day average1peak 7
Rank#3,037top 14%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory3,999MB48 h peak 4 players
REC 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

The busiest point of its recent wipes drew 7 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] follow?

With the force wipe, once a month, [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 21 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

Tags published by [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ], read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots in total; ts20 (Group limit): You may team up with at most 20; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] appear in Rust Metrics lists and filters?

On Rust Metrics, [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

Where does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] sit in the rankings?

Player hours over seven days put [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] at #3,037, in the top 14% of all ranked servers.

What player count does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] carry?

0 of 200 slots are filled on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] right now. Check: players over seven days. Average 1, peak 7. The last 48 hours peaked at 12:00 UTC, averaging 3 players at that hour.

Server

What location is [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] hosted in?

Check: location. No region tag comes from [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ], but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.207.214.248:35100.

What Rust version is [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] on?

Reading: [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ], Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

Reading: 85 server fps on average across the last 48 hours. It never dropped below 67. Check: entities. The peak was 189,807, counting buildings, deployables and the rest of the world. Memory peak: 4,663 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ], and is it online?

[RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] reports online. Status: normal. By its reported uptime, the last restart was roughly 23 hours ago. Uptime for the last 7 full days: 155 of 168 hours, or 92%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] enforce, and what are its settings?

The name carries the rate: 2x gather on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]. Group size, maximum: 20 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

Check: map. Procedural, size 4,500, seed 216190435, generated by the game on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

To join: start Rust, press F1 and type client.connect 185.207.214.248:35100. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/hNGGBj7PAQ.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts20,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players 200 slots in total.
ts20
Group limit You may team up with at most 20.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.