TEST
Offline 185.207.214.198:35400 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 18hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:16 UTC26d ago | 0 | – | running | 0 |
| Thu 1 Oct, 17:58 UTC FW28d ago | 8 | – | 2.1 days | 3 |
| Tue 29 Sep, 16:28 UTC30d ago | 8 | held half | 2.1 days | 1 |
| Mon 28 Sep, 19:35 UTC31d ago | 3 | – | 0.9 days | 0 |
| Sun 27 Sep, 17:51 UTC32d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 10/700
- 44/700
- 6/1000
- 35/1000
- 54/1000
- 109/1000
Quick answers
from the figures on this pageWipe schedule
What happens on TEST when wipe day comes?
At their busiest, its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does TEST follow?
Once a month TEST wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 4 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does TEST carry, and what do they mean?
Tags published by TEST, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts10 (Group limit): You may team up with at most 10; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TEST?
These Rust Metrics lists carry TEST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does TEST sit in the rankings?
Ranking for TEST: #15,998 on seven-day player hours, top 70% of all ranked servers.
How full does TEST get?
TEST is not responding; status offline, last seen 26 days 4 hours ago.
Server details
Which location does TEST run from?
Reading: location. TEST gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.207.214.198:35400.
What Rust version is TEST on?
Rust network protocol 2634 and build 166652 on Windows is the build TEST runs. To get in, your game needs the same protocol; Steam applies the update.
Is TEST up, and how often does it stay up?
Check: connection. TEST is offline at this moment. Last contact was 26 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is TEST configured, and what rules are in force?
Check: gather rate. The name TEST does not state one. Group size, maximum: 10 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TEST?
Size 4,500 and seed 1752400757: the game generates the procedural map on TEST from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How can you get onto TEST?
Press F1 in Rust and enter client.connect 185.207.214.198:35400. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.