SC
Online 185.207.214.198:35200 checked 8m ago
Server instruments
last reading Fri 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 505 · below 20 is lag, below 10 is badEntities
48 h range 794–2,865 · memory 1,197 MBUptime
10 h 11 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 17hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:03 UTC2d ago | 2 | – | running | 1 |
| Fri 9 Oct, 12:05 UTC20d ago | 1 | halved by day 4 | 18.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 9/700
- 38/700
- 6/1000
- 24/1000
- 42/1000
- 88/1000
Quick answers
from the figures on this pageReset cycle
What happens on SC when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 26 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 4 when it didn't.
When does SC wipe?
Once a month SC wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 2 days 5 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does SC carry, and what do they mean?
These are the tags SC publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): 200 slots in total; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show SC?
These Rust Metrics lists carry SC: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Player count
Where does SC sit in the rankings?
Ranking for SC: #4,714 on seven-day player hours, top 21% of all ranked servers.
How full does SC get?
0 of 200 slots are filled on SC right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 21:00 UTC, 1 players on average.
Operator and location
Where does SC sit?
Reading: location. SC gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.207.214.198:35200.
What Rust version is SC on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by SC. Check: protocol. To join, your game must match; Steam handles the update.
How does SC perform?
Check: fps. Average 511 server fps over the last 48 hours, low of 505. Within range. Peak entity count: 2,865. Buildings, deployables and all else included. Memory peak: 1,844 MB. Expect lag when fps falls and entities climb.
How reliable is SC, and is it online now?
SC reports online. Status: normal. By its reported uptime, the last restart was roughly 10 hours ago. Reading: 92% uptime over the last 7 full days. It was up 155 of 168 hours. The first sighting on Rust Metrics was 24 September 2026.
Map and rules
What rules does SC enforce, and what are its settings?
Reading the name gives no gather rate for SC. Group size, maximum: 10 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is SC on?
Check: map. Procedural, size 2,500, seed 121315421, generated by the game on SC. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Connection
How do you connect to SC?
Press F1 in Rust and enter client.connect 185.207.214.198:35200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
