VerySecretRustProject | Pyccкий
Online 185.207.214.181:28015 checked 9m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 48 · below 20 is lag, below 10 is badEntities
48 h range 965–3,257 · memory 2,205 MBUptime
5 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:06 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 122/100
- 80/700
- 17/200
- 22/1000
- 259/700
- 109/1000
Quick answers
from the figures on this pageWipe timing
What happens on VerySecretRustProject | Pyccкий when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 22 hours in.
How often does VerySecretRustProject | Pyccкий wipe, and when?
Its rhythm cannot be told from the wipes of VerySecretRustProject | Pyccкий on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 10 days ago the current world was made.
Tags
How should you read the tags on VerySecretRustProject | Pyccкий?
Tags published by VerySecretRustProject | Pyccкий, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; jp0 (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does VerySecretRustProject | Pyccкий appear in Rust Metrics lists and filters?
These Rust Metrics lists carry VerySecretRustProject | Pyccкий: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does VerySecretRustProject | Pyccкий hold among Rust servers?
Player hours over seven days put VerySecretRustProject | Pyccкий at #7,054, in the top 32% of all ranked servers.
What is the population on VerySecretRustProject | Pyccкий?
Current headcount on VerySecretRustProject | Pyccкий: 0 players, 2 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 14:00 UTC, averaging 0 players at that hour.
Server details
Where does VerySecretRustProject | Pyccкий sit?
Check: location. No region tag comes from VerySecretRustProject | Pyccкий, but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.207.214.181:28015.
What Rust version is VerySecretRustProject | Pyccкий on?
Reading: VerySecretRustProject | Pyccкий, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for VerySecretRustProject | Pyccкий?
Over the last 48 hours the average was 48 server fps; the floor was 48. Peak entity count: 3,257. Buildings, deployables and all else included. Check: memory. Peak use was 2,350 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is VerySecretRustProject | Pyccкий up, and how often does it stay up?
Check: connection. VerySecretRustProject | Pyccкий is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 days 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 19 October 2026.
Settings and map
How is VerySecretRustProject | Pyccкий configured, and what rules are in force?
No gather rate appears in the name: VerySecretRustProject | Pyccкий. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.
What map is VerySecretRustProject | Pyccкий on?
From seed 1337, the game generates the procedural map on VerySecretRustProject | Pyccкий. Its size is 1,024. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: BAЙП ЧEPEЗ 22 Ч..
Join
What do you do to join VerySecretRustProject | Pyccкий?
Press F1 in Rust and enter client.connect 185.207.214.181:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.