Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map
Online NA · us4 185.199.95.46:28025 checked 9m ago
Server instruments
last reading Wed 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 101,383–125,869 · memory 4,200 MBUptime
8 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 12:00 UTC, in 5d 5h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Mon 2 Nov, 12:00 UTC5d 5h
- WPT 2Thu 5 Nov, 19:00 UTC8d 12hFW
- WPT 3Mon 16 Nov, 12:00 UTC19d 5h
- WPT 4Mon 30 Nov, 12:00 UTC33d 5h
- WPT 5Thu 3 Dec, 19:00 UTC36d 12hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:00 UTC8d ago | 15 | – | running | 1 |
| Sun 11 Oct, 18:36 UTC16d ago | 9 | held half | 7.7 days | 0 |
| Sat 10 Oct, 08:04 UTC17d ago | 3 | – | 1.4 days | 0 |
| Thu 1 Oct, 12:01 UTC26d ago | 2 | held half | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/2000
- 71/200
- 21/200
- 9/30
- 8/100
- 1/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
At their busiest, its recent wipes drew 9 players on average. After the latest wipe, numbers topped out at 10 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
When does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map wipe?
The prediction follows its tag, because too few of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map's wipes are on record to confirm its schedule. On Monday 2 November at 12:00 UTC its next wipe is due. The world it runs now was made 8 days 18 hours ago. A wipe schedule of every two weeks is published in its tags.
Tag meanings
Which tags does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts14 (Group limit): Teams are capped at 14; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus4 (Region code): The code for this server's region is us4; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in from Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
Rust Metrics lists featuring Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
What position does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map hold among Rust servers?
Player hours over the last seven days put Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map at #2,132, #333 in North America, in the top 10% of all ranked servers.
What player count does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map carry?
0 of 50 slots are filled on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map right now. Seven-day check: 2 players on average. Peak reading: 9. Check: 48-hour peak. 00:00 UTC, 4 players on average.
Server
Where does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map sit?
North America is where Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map lists itself under the NA tag; region code: us4. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.199.95.46:28025.
What Rust version is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map on?
Rust network protocol 2635 and build 168909 on Windows is the build Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map runs. To get in, your game needs the same protocol; Steam applies the update.
How does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map perform?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Peak entity count: 125,869. Buildings, deployables and all else included. Reading: 4,657 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map, and is it online?
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map reports online. Status: normal. By its reported uptime, the last restart was roughly 8 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map configured, and what rules are in force?
Check: gather rate. The name Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map does not state one. The cap on groups is 14 players. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map on?
From seed 1337, the game generates the procedural map on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name discord.gg/ZombieLand.
Join
What do you do to join Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
To join: start Rust, press F1 and type client.connect 185.199.95.46:28025. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at http://Zombieland.io.
