RUST METRICSFlight deck · live data
Data live Servers11,875 Players95,389 Populated3,882 Fresh wipes 3 h393 Scan5 min
‹ All servers185.189.255.52:35200
Online Full Queue Fresh wipe Wipe due No query

Alcatraz

Online 185.189.255.52:35200 checked 10m ago

duo vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 444 SERVER FPS

Server fps

48 h low 349 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 5,471 ×1000

Entities

48 h range 5,261–7,435 · memory 2,012 MB
1239 ET SINCE RESTART 7D 23H

Uptime

7 days 23 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,561top 65%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Memory2,012MBat the last reading
REC 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

020040060080017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers, and #357 of the duo servers (top 85%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:26 UTC8d ago 2 – running 0
Fri 16 Oct, 14:02 UTC13d ago 5 halved by day 1 5 days 4
Wed 14 Oct, 16:28 UTC14d ago 5 – 1.9 days 0
Sat 10 Oct, 16:30 UTC18d ago 4 held half 4 days 0
Sat 10 Oct, 09:20 UTC19d ago 4 – 0.3 days 0
Fri 9 Oct, 17:16 UTC19d ago 4 – 0.7 days 0
Thu 24 Sep, 12:40 UTC35d ago 6 halved by day 1 15.2 days 0
Mon 14 Sep, 18:02 UTC44d ago 1 halved by day 3 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Alcatraz?

An average of 4 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does Alcatraz follow?

No next wipe can be predicted for Alcatraz, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 8 days 1 hours ago the current world was made.

Lists and filters

How should you read the tags on Alcatraz?

These are the tags Alcatraz publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts2 (Group limit): You may team up with at most 2; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Alcatraz?

These Rust Metrics lists carry Alcatraz: Duo Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

Occupancy

Where does Alcatraz sit in the rankings?

Player hours over seven days put Alcatraz at #14,561, in the top 65% of all ranked servers. Check: group rank. #357 among duo servers.

How full does Alcatraz get?

Current headcount on Alcatraz: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server

Which location does Alcatraz run from?

Reading: location. Alcatraz gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.189.255.52:35200.

What Rust version is Alcatraz on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Alcatraz. Check: protocol. To join, your game must match; Steam handles the update.

How does Alcatraz perform?

Check: fps. Average 451 server fps over the last 48 hours, low of 349. Within range. Check: entities. The peak was 7,435, counting buildings, deployables and the rest of the world. Reading: 2,185 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Alcatraz up, and how often does it stay up?

Reading: online. Alcatraz answers right now. Reading: uptime. About 7 days 23 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Alcatraz configured, and what rules are in force?

Check: gather rate. The name Alcatraz does not state one. Check: group limit. 2 players, under the name duo. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Alcatraz?

Size 1,750 and seed 2086246208: the game generates the procedural map on Alcatraz from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Alcatraz?

Press F1 in Rust and enter client.connect 185.189.255.52:35200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts2,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts2
Group limit You may team up with at most 2.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.