DEJA VU PVE X3-X7
Online 185.189.255.41:35000 checked 13m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 67 · below 20 is lag, below 10 is badEntities
48 h range 136,281–141,656 · memory 4,062 MBUptime
20 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:13 UTC26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 10/100
- 1/50
- 0/200
- 2/50
- 5/50
- 4/50
Quick answers
from the figures on this pageReset cycle
What happens on DEJA VU PVE X3-X7 when wipe day comes?
At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 39 hours in.
What wipe timing does DEJA VU PVE X3-X7 follow?
Once a month DEJA VU PVE X3-X7 wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 23 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does DEJA VU PVE X3-X7 carry, and what do they mean?
These are the tags DEJA VU PVE X3-X7 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does DEJA VU PVE X3-X7 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring DEJA VU PVE X3-X7: 3x Rust servers, checked live, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Occupancy
What position does DEJA VU PVE X3-X7 hold among Rust servers?
Ranking for DEJA VU PVE X3-X7: #2,898 on seven-day player hours, top 13% of all ranked servers.
What is the population on DEJA VU PVE X3-X7?
Current headcount on DEJA VU PVE X3-X7: 1 players, 200 slots available. Check: players over seven days. Average 1, peak 7. The last 48 hours peaked at 18:00 UTC, averaging 6 players at that hour.
Operator and location
Which location does DEJA VU PVE X3-X7 run from?
No region comes from DEJA VU PVE X3-X7. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.189.255.41:35000.
What Rust version is DEJA VU PVE X3-X7 on?
Reading: DEJA VU PVE X3-X7, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How does DEJA VU PVE X3-X7 perform?
Reading: 93 server fps on average across the last 48 hours. It never dropped below 67. Peak entity count: 141,656. Buildings, deployables and all else included. Reading: 4,547 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is DEJA VU PVE X3-X7 up, and how often does it stay up?
Check: connection. DEJA VU PVE X3-X7 is online at this moment. Reading: uptime. About 20 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is DEJA VU PVE X3-X7 configured, and what rules are in force?
Gather rate check: 3x. That comes from the name DEJA VU PVE X3-X7. Check: group limit. Up to 10 players. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on DEJA VU PVE X3-X7?
Size 4,500 and seed 733059462: the game generates the procedural map on DEJA VU PVE X3-X7 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join DEJA VU PVE X3-X7?
Check: join. Open Rust, press F1, then enter client.connect 185.189.255.41:35000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
