Rust Ca Test
Offline 185.189.255.32:35100 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:52 UTC15d ago | 0 | – | running | 0 |
| Tue 13 Oct, 21:19 UTC16d ago | 0 | – | 0.6 days | 0 |
| Wed 7 Oct, 19:39 UTC22d ago | 0 | – | 6.1 days | 0 |
| Fri 2 Oct, 19:13 UTC27d ago | 1 | halved by day 1 | 5 days | 1 |
| Thu 1 Oct, 17:48 UTC FW28d ago | 1 | – | 1.1 days | 0 |
| Wed 23 Sep, 19:39 UTC36d ago | 0 | – | 7.9 days | 1 |
| Thu 17 Sep, 11:19 UTC42d ago | 0 | – | 6.3 days | 1 |
| Wed 16 Sep, 23:36 UTC43d ago | 1 | – | 0.5 days | 1 |
| Wed 16 Sep, 15:01 UTC43d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/200
- 18/550
- 5/200
- 14/100
- 5/550
- 1/550
Quick answers
from the figures on this pageReset cycle
What happens on Rust Ca Test when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.
When does Rust Ca Test wipe?
No next wipe can be predicted for Rust Ca Test, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 15 days 13 hours ago the current world was made.
Tag meanings
How should you read the tags on Rust Ca Test?
These are the tags Rust Ca Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): The server holds 150 slots; ts3 (Group limit): Team cap: 3; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust Ca Test?
On Rust Metrics, Rust Ca Test sits in these lists: Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Player count
What position does Rust Ca Test hold among Rust servers?
Ranking for Rust Ca Test: #15,212 on seven-day player hours, top 70% of all ranked servers. Among servers in trio, it stands at #521.
How full does Rust Ca Test get?
Reading for Rust Ca Test: offline at this moment; last seen 15 days 13 hours ago.
Server
What location is Rust Ca Test hosted in?
Reading: location. Rust Ca Test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.189.255.32:35100.
What Rust version is Rust Ca Test on?
Rust network protocol 2634 and build 167781 on Windows is the build Rust Ca Test runs. Matching protocol is required to join. Let Steam update your game.
Is Rust Ca Test up, and how often does it stay up?
Rust Ca Test reports offline. The last reading came 15 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is Rust Ca Test configured, and what rules are in force?
Reading the name gives no gather rate for Rust Ca Test. Check: group limit. 3 players, under the name trio. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Ca Test on?
Size 4,000 and seed 28207417: the game generates the procedural map on Rust Ca Test from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: test_ju_v3.
Connection
What do you do to join Rust Ca Test?
Check: join. Open Rust, press F1, then enter client.connect 185.189.255.32:35100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustcasta.ru/.
