SERVER TEST
Offline 185.189.255.249:35600 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:44 UTC21d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:07 UTC27d ago | 1 | halved by day 1 | 6.2 days | 1 |
| Tue 22 Sep, 17:30 UTC36d ago | 1 | halved by day 3 | 9.7 days | 0 |
| Fri 18 Sep, 20:53 UTC40d ago | 2 | held half | 3.9 days | 0 |
| Fri 18 Sep, 14:36 UTC41d ago | 1 | – | 0.3 days | 0 |
| Mon 14 Sep, 12:52 UTC45d ago | 2 | held half | 4.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 80/700
- 253/700
- 26/1000
- 124/1000
- 362/1000
- 445/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on SERVER TEST?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 2 when it didn't.
What wipe timing does SERVER TEST follow?
The only wipe for SERVER TEST is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 21 days ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does SERVER TEST carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): You may team up with at most 10; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from SERVER TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show SERVER TEST?
Rust Metrics lists featuring SERVER TEST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does SERVER TEST sit in the rankings?
Ranking for SERVER TEST: #15,461 on seven-day player hours, top 71% of all ranked servers.
What player count does SERVER TEST carry?
Reading for SERVER TEST: offline at this moment; last seen 16 days 19 hours ago.
Server
What location is SERVER TEST hosted in?
No region comes from SERVER TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.189.255.249:35600.
What Rust version is SERVER TEST on?
Rust network protocol 2634 and build 167231 on Windows is the build SERVER TEST runs. To get in, your game needs the same protocol; Steam applies the update.
Is SERVER TEST up, and how often does it stay up?
Check: connection. SERVER TEST is offline at this moment. Last contact was 16 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is SERVER TEST configured, and what rules are in force?
Reading the name gives no gather rate for SERVER TEST. Check: group limit. Up to 10 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is SERVER TEST on?
Check: map. Procedural, size 3,600, seed 121315421, generated by the game on SERVER TEST. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How can you get onto SERVER TEST?
To join: start Rust, press F1 and type client.connect 185.189.255.249:35600. Or press Launch Rust here and Steam opens the game and connects you.
