RUST METRICSFlight deck · live data
Data live Servers11,789 Players78,653 Populated3,571 Fresh wipes 3 h243 Scan5 min
‹ All servers185.189.255.248:35300
Online Full Queue Fresh wipe Wipe due No query

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online 185.189.255.248:35300 checked 13m ago

biweekly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 138 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 130,037 ×1000

Entities

48 h range 116,167–143,490 · memory 4,955 MB
1239 ET SINCE RESTART 17:58

Uptime

17 h 58 min since its last restart, at the last reading
7-day average3peak 12
Rank#1,906top 9%
Last wipe14d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory4,955MB48 h peak 9 players
REC 1

Players

AveragePeak
02.557.51023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
wipe-day peak24players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 12 Nov, 14:49 UTC13d 16h
  3. WPT 3Thu 26 Nov, 14:49 UTC27d 16h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 20hFW
  5. WPT 5Thu 10 Dec, 14:49 UTC41d 16h

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC14d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW28d ago 24 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on HARDZONE PVE|Quest|Skills|RaidBases|15.10 when wipe day comes?

An average of 24 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 3 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 12 when it didn't.

When does HARDZONE PVE|Quest|Skills|RaidBases|15.10 wipe?

The prediction follows its tag, because too few of HARDZONE PVE|Quest|Skills|RaidBases|15.10's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 14 days 7 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; jp0 (Custom tag): A plugin or the owner set this tag; Rust does not ship it from HARDZONE PVE|Quest|Skills|RaidBases|15.10. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring HARDZONE PVE|Quest|Skills|RaidBases|15.10: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does HARDZONE PVE|Quest|Skills|RaidBases|15.10 hold among Rust servers?

Ranking for HARDZONE PVE|Quest|Skills|RaidBases|15.10: #1,906 on seven-day player hours, top 9% of all ranked servers.

What player count does HARDZONE PVE|Quest|Skills|RaidBases|15.10 carry?

1 of 200 slots are filled on HARDZONE PVE|Quest|Skills|RaidBases|15.10 right now. Check: players over seven days. Average 3, peak 12. Check: 48-hour peak. 15:00 UTC, 8 players on average.

Operator and location

What location is HARDZONE PVE|Quest|Skills|RaidBases|15.10 hosted in?

Reading: location. HARDZONE PVE|Quest|Skills|RaidBases|15.10 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.189.255.248:35300.

What Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 on?

Reading: HARDZONE PVE|Quest|Skills|RaidBases|15.10, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Over the last 48 hours the average was 130 server fps; the floor was 44. Check: entities. The peak was 143,490, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,688 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on HARDZONE PVE|Quest|Skills|RaidBases|15.10, and is it online?

Check: connection. HARDZONE PVE|Quest|Skills|RaidBases|15.10 is online at this moment. By its reported uptime, the last restart was roughly 17 hours ago. Uptime for the last 7 full days: 165 of 168 hours, or 98%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is HARDZONE PVE|Quest|Skills|RaidBases|15.10 configured, and what rules are in force?

No gather rate appears in the name: HARDZONE PVE|Quest|Skills|RaidBases|15.10. The cap on groups is 10 players. Mode check gives pve; no combat against other players. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Size 4,250: a procedural map on HARDZONE PVE|Quest|Skills|RaidBases|15.10, made by the game.

Connection

How can you get onto HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Check: join. Open Rust, press F1, then enter client.connect 185.189.255.248:35300. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://hardzonepve.gamestores.app/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players The server holds 200 slots.
ts10
Group limit Team cap: 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Other

jp0
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.