RUST METRICSFlight deck · live data
Data live Servers11,872 Players102,993 Populated3,951 Fresh wipes 3 h555 Scan5 min
‹ All servers185.189.255.246:35000
Offline Full Queue Fresh wipe Wipe due No query

heehehe

Offline 185.189.255.246:35000 checked 14d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,098top 70%
Last wipe19d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:35 UTC19d ago 4 – running 0
Fri 9 Oct, 12:06 UTC20d ago 4 – 1.3 days 2
Thu 8 Oct, 15:54 UTC21d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on heehehe when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does heehehe wipe?

Once a month heehehe wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 19 days 1 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

Which tags does heehehe carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts10 (Group limit): Team cap: 10; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from heehehe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does heehehe appear in Rust Metrics lists and filters?

Rust Metrics lists featuring heehehe: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does heehehe hold among Rust servers?

Player hours over seven days put heehehe at #15,098, in the top 70% of all ranked servers.

What player count does heehehe carry?

Status for heehehe: offline. Last seen 14 days 3 hours ago.

Server details

Which location does heehehe run from?

No region comes from heehehe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.189.255.246:35000.

What Rust version is heehehe on?

Reading: heehehe, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is heehehe up, and how often does it stay up?

Check: connection. heehehe is offline at this moment. Last contact was 14 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is heehehe configured, and what rules are in force?

No gather rate appears in the name: heehehe. The cap on groups is 10 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is heehehe on?

Size 1,750 and seed 1393129750: the game generates the procedural map on heehehe from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to heehehe?

Check: join. Open Rust, press F1, then enter client.connect 185.189.255.246:35000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167398,ts10,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts10
Group limit Team cap: 10.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.