GHOST RUST | BLUE | 2X
Offline 185.189.255.23:35300 checked 1d ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 430 · below 20 is lag, below 10 is badEntities
48 h range 28,106–30,278 · memory 1,561 MBUptime
4 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:40 UTC24d ago | 1 | – | running | 0 |
| Mon 28 Sep, 19:21 UTC31d ago | 1 | halved by day 3 | 6.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 219/250
- 573/600
- 250/270
- 119/150
- 169/210
- 14/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on GHOST RUST | BLUE | 2X?
At their busiest, its recent wipes drew 1 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3 it fell below half when it didn't.
What wipe timing does GHOST RUST | BLUE | 2X follow?
The rhythm of GHOST RUST | BLUE | 2X's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 17 hours ago.
Tag meanings
Which tags does GHOST RUST | BLUE | 2X carry, and what do they mean?
These are the tags GHOST RUST | BLUE | 2X publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does GHOST RUST | BLUE | 2X appear in Rust Metrics lists and filters?
On Rust Metrics, GHOST RUST | BLUE | 2X sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
Where does GHOST RUST | BLUE | 2X sit in the rankings?
Player hours over seven days put GHOST RUST | BLUE | 2X at #15,269, in the top 69% of all ranked servers.
What is the population on GHOST RUST | BLUE | 2X?
Status for GHOST RUST | BLUE | 2X: offline. Last seen 29 hours ago. A seven-day average of 0 players is the reading.
Operator and location
What location is GHOST RUST | BLUE | 2X hosted in?
No region comes from GHOST RUST | BLUE | 2X. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.189.255.23:35300.
What Rust version is GHOST RUST | BLUE | 2X on?
Rust network protocol 2634 and build 166652 on Windows is the build GHOST RUST | BLUE | 2X runs. To get in, your game needs the same protocol; Steam applies the update.
How does GHOST RUST | BLUE | 2X perform?
Check: fps. Average 458 server fps over the last 48 hours, low of 430. Within range. Peak entity count: 30,278. Buildings, deployables and all else included. Reading: 2,499 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is GHOST RUST | BLUE | 2X, and is it online now?
Check: connection. GHOST RUST | BLUE | 2X is offline at this moment. Last contact was 29 hours ago. By its reported uptime, the last restart was roughly 4 days 18 hours ago. Uptime for the last 7 full days: 141 of 168 hours, or 84%. Check: first contact. Rust Metrics logged it on 28 September 2026.
Map and rules
What settings and rules apply on GHOST RUST | BLUE | 2X?
The name carries the rate: 2x gather on GHOST RUST | BLUE | 2X. The cap on groups is 100 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on GHOST RUST | BLUE | 2X?
Check: map. Procedural, size 2,500, seed 121315421, generated by the game on GHOST RUST | BLUE | 2X. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join GHOST RUST | BLUE | 2X?
Check: join. Open Rust, press F1, then enter client.connect 185.189.255.23:35300. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.