RUST METRICSFlight deck · live data
Data live Servers11,693 Players51,221 Populated3,071 Fresh wipes 3 h109 Scan5 min
‹ All servers185.189.255.239:35400
Offline Full Queue Fresh wipe Wipe due No query

Test 11124

Offline 185.189.255.239:35400 checked 1d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 373 SERVER FPS

Server fps

48 h low 373 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,605 ×1000

Entities

48 h range 1,259–47,605 · memory 1,252 MB
1239 ET SINCE RESTART 01:54

Uptime

1 h 54 min since its last restart, at the last reading
7-day average0peak 1
Rank#6,867top 31%
Last wipe1d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Memory1,252MBat the last reading
REC 1

Players

AveragePeakWipe
0123403:0006:0010:0013:0017:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
020040060080003:0006:0010:0013:0017:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 14

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 16hFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:07 UTC1d ago – – running 0
Sat 3 Oct, 06:06 UTC26d ago 2 halved by day 14 25.5 days 0
Fri 2 Oct, 16:11 UTC27d ago 2 – 0.6 days 0
Wed 30 Sep, 06:31 UTC29d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Test 11124 when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 33 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 14 when it didn't.

What wipe timing does Test 11124 follow?

Once a month Test 11124 wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 31 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does Test 11124 carry, and what do they mean?

These are the tags Test 11124 publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Test 11124 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Test 11124: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player count

Where does Test 11124 sit in the rankings?

Player hours over seven days put Test 11124 at #6,867, in the top 31% of all ranked servers.

What player count does Test 11124 carry?

Test 11124 is not responding; status offline, last seen 28 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

Where does Test 11124 sit?

No region tag on Test 11124. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.189.255.239:35400.

What Rust version is Test 11124 on?

Reading: Test 11124, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does Test 11124 perform?

Over the last 48 hours the average was 496 server fps; the floor was 373. Check: entities. The peak was 47,605, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,581 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Test 11124 up, and how often does it stay up?

Reading: offline. Test 11124 last answered 28 hours ago. Reading: uptime. About 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 133 of 168 hours, or 79%. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Test 11124?

Reading the name gives no gather rate for Test 11124. The cap on groups is 10 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Test 11124?

From seed 121315421, the game generates the procedural map on Test 11124. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

How to join

What do you do to join Test 11124?

Check: join. Open Rust, press F1, then enter client.connect 185.189.255.239:35400. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts10
Group limit Team cap: 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.