RUST METRICSFlight deck · live data
Data live Servers11,824 Players96,179 Populated3,864 Fresh wipes 3 h529 Scan5 min
‹ All servers185.189.255.214:35300
Online Full Queue Fresh wipe Wipe due No query

Survival MoD Server Morozz x100000

Online 185.189.255.214:35300 checked 11m ago

100000x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 73 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 85,511 ×1000

Entities

48 h range 84,346–87,123 · memory 2,088 MB
1239 ET SINCE RESTART 02:37

Uptime

2 h 37 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,422top 20%
Last wipe11d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory2,088MB48 h peak 3 players
REC 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct16 Oct22 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 22hFW

The first 48 hours of its last wipes

Sun 18 OctSat 17 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:10 UTC11d ago 2 – running 0
Sat 17 Oct, 21:41 UTC11d ago 2 – 0.5 days 0
Fri 16 Oct, 16:39 UTC13d ago 2 – 1.2 days 0
Sun 11 Oct, 10:13 UTC18d ago 1 halved by day 2 5.3 days 1
Fri 9 Oct, 17:52 UTC20d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Survival MoD Server Morozz x100000 when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.

What wipe timing does Survival MoD Server Morozz x100000 follow?

With the force wipe, once a month, Survival MoD Server Morozz x100000 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 11 days 8 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on Survival MoD Server Morozz x100000?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Survival MoD Server Morozz x100000. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Survival MoD Server Morozz x100000?

These Rust Metrics lists carry Survival MoD Server Morozz x100000: Gather rate above 10x: server list and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Occupancy

What position does Survival MoD Server Morozz x100000 hold among Rust servers?

Ranking for Survival MoD Server Morozz x100000: #4,422 on seven-day player hours, top 20% of all ranked servers.

What player count does Survival MoD Server Morozz x100000 carry?

Current headcount on Survival MoD Server Morozz x100000: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 09:00 UTC, averaging 2 players at that hour.

Operator and location

Where does Survival MoD Server Morozz x100000 sit?

No region comes from Survival MoD Server Morozz x100000. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.189.255.214:35300.

What Rust version is Survival MoD Server Morozz x100000 on?

Rust network protocol 2635 and build 168909 on Windows is the build Survival MoD Server Morozz x100000 runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Survival MoD Server Morozz x100000?

Check: fps. Average 71 server fps over the last 48 hours, low of 57. Within range. Reading: 87,123 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,781 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Survival MoD Server Morozz x100000, and is it online now?

Reading: online. Survival MoD Server Morozz x100000 answers right now. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Survival MoD Server Morozz x100000?

Gather rate check: 100000x. That comes from the name Survival MoD Server Morozz x100000. Group size, maximum: 10 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Survival MoD Server Morozz x100000?

Check: map. Procedural, size 3,700, seed 38461994, generated by the game on Survival MoD Server Morozz x100000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Survival MoD Server Morozz x100000?

Press F1 in Rust and enter client.connect 185.189.255.214:35300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://lycky.gamestores.app/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players The server holds 50 slots.
ts10
Group limit Team cap: 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.