RUST METRICSFlight deck · live data
Data live Servers11,876 Players95,829 Populated4,104 Fresh wipes 3 h155 Scan5 min
‹ All servers185.189.255.210:35100
Online Full Queue Fresh wipe Wipe due No query

[RU] FANRust RAID SIMULATOR 1.0

Online 185.189.255.210:35100 checked 11m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 506 SERVER FPS

Server fps

48 h low 422 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 44,240 ×1000

Entities

48 h range 42,242–44,382 · memory 2,673 MB
1239 ET SINCE RESTART 10D 07H

Uptime

10 days 7 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,680top 66%
Last wipe10d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory2,673MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

020040060080019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct14 Oct21 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak6players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:05 UTC10d ago 2 – running 1
Fri 16 Oct, 16:42 UTC11d ago 8 – 0.7 days 8
Thu 15 Oct, 20:21 UTC11d ago 8 – 0.8 days 4
Wed 14 Oct, 19:49 UTC12d ago 8 – 1 days 1
Wed 14 Oct, 06:48 UTC13d ago 7 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [RU] FANRust RAID SIMULATOR 1.0 when wipe day comes?

An average of 6 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 7 hours in.

What wipe timing does [RU] FANRust RAID SIMULATOR 1.0 follow?

With the force wipe, once a month, [RU] FANRust RAID SIMULATOR 1.0 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 10 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on [RU] FANRust RAID SIMULATOR 1.0?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): The server holds 200 slots; ts16 (Group limit): Teams are capped at 16; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from [RU] FANRust RAID SIMULATOR 1.0. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [RU] FANRust RAID SIMULATOR 1.0?

These Rust Metrics lists carry [RU] FANRust RAID SIMULATOR 1.0: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

What position does [RU] FANRust RAID SIMULATOR 1.0 hold among Rust servers?

Ranking for [RU] FANRust RAID SIMULATOR 1.0: #14,680 on seven-day player hours, top 66% of all ranked servers.

What is the population on [RU] FANRust RAID SIMULATOR 1.0?

Current headcount on [RU] FANRust RAID SIMULATOR 1.0: 0 players, 200 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is [RU] FANRust RAID SIMULATOR 1.0 hosted in?

The name of [RU] FANRust RAID SIMULATOR 1.0 points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.189.255.210:35100.

What Rust version is [RU] FANRust RAID SIMULATOR 1.0 on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by [RU] FANRust RAID SIMULATOR 1.0. Matching protocol is required to join. Let Steam update your game.

How does [RU] FANRust RAID SIMULATOR 1.0 perform?

Reading: 504 server fps on average across the last 48 hours. It never dropped below 422. Reading: 44,382 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,131 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is [RU] FANRust RAID SIMULATOR 1.0 up, and how often does it stay up?

Check: connection. [RU] FANRust RAID SIMULATOR 1.0 is online at this moment. Check: restart. The uptime it reports puts the last restart about 10 days 7 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on [RU] FANRust RAID SIMULATOR 1.0?

No gather rate appears in the name: [RU] FANRust RAID SIMULATOR 1.0. Group size, maximum: 16 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is [RU] FANRust RAID SIMULATOR 1.0 on?

Check: map. Procedural, size 4,096, seed 121315421, generated by the game on [RU] FANRust RAID SIMULATOR 1.0. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

How to join

How do you connect to [RU] FANRust RAID SIMULATOR 1.0?

Check: join. Open Rust, press F1, then enter client.connect 185.189.255.210:35100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://fanrust.ru.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts16,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players The server holds 200 slots.
ts16
Group limit Teams are capped at 16.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.