RUST METRICSFlight deck · live data
Data live Servers11,793 Players79,700 Populated3,567 Fresh wipes 3 h247 Scan5 min
‹ All servers185.189.255.19:35700
Offline Full Queue Fresh wipe Wipe due No query

Tatarstan Bugulma

Offline 185.189.255.19:35700 checked 1d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 43 SERVER FPS

Server fps

48 h low 35 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 80,337 ×1000

Entities

48 h range 76,307–80,619 · memory 1,939 MB
1239 ET SINCE RESTART 21:29

Uptime

21 h 29 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,521top 65%
Last wipe26d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory1,939MBat the last reading
REC 1

Players

AveragePeak
0123423:0003:0007:0012:0016:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608023:0003:0007:0012:0016:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap4.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:12 UTC26d ago 1 – running 0
Mon 28 Sep, 10:27 UTC31d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Tatarstan Bugulma when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 11 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Tatarstan Bugulma wipe, and when?

Once a month Tatarstan Bugulma wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 26 days 17 hours ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does Tatarstan Bugulma carry, and what do they mean?

Tags published by Tatarstan Bugulma, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Tatarstan Bugulma?

These Rust Metrics lists carry Tatarstan Bugulma: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Tatarstan Bugulma sit in the rankings?

Ranking for Tatarstan Bugulma: #14,521 on seven-day player hours, top 65% of all ranked servers.

How full does Tatarstan Bugulma get?

Status for Tatarstan Bugulma: offline. Last seen 25 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

Which location does Tatarstan Bugulma run from?

Reading: location. Tatarstan Bugulma gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.189.255.19:35700.

What Rust version is Tatarstan Bugulma on?

Rust network protocol 2635 and build 168909 on Windows is the build Tatarstan Bugulma runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Tatarstan Bugulma?

Check: fps. Average 44 server fps over the last 48 hours, low of 35. Within range. Reading: 80,619 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,327 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Tatarstan Bugulma, and is it online now?

Reading: offline. Tatarstan Bugulma last answered 25 hours ago. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 98% uptime over the last 7 full days. It was up 165 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Tatarstan Bugulma enforce, and what are its settings?

No gather rate appears in the name: Tatarstan Bugulma. Group size, maximum: 10 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Tatarstan Bugulma on?

Size 3,600 and seed 2147483647: the game generates the procedural map on Tatarstan Bugulma from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Tatarstan Bugulma?

Check: join. Open Rust, press F1, then enter client.connect 185.189.255.19:35700. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.