RUST METRICSFlight deck · live data
Data live Servers11,847 Players98,341 Populated3,870 Fresh wipes 3 h535 Scan5 min
‹ All servers185.189.255.193:35100
Offline Full Queue Fresh wipe Wipe due No query

RB_TEST

Offline 185.189.255.193:35100 checked 36d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,498top 68%
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RB_TEST wipe?

To tell the rhythm of RB_TEST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 47 days ago the current world was made.

Tags

How should you read the tags on RB_TEST?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts10 (Group limit): You may team up with at most 10; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RB_TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RB_TEST appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RB_TEST: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does RB_TEST hold among Rust servers?

Player hours over seven days put RB_TEST at #15,498, in the top 68% of all ranked servers.

What player count does RB_TEST carry?

Status for RB_TEST: offline. Last seen 36 days 23 hours ago.

Server

Where does RB_TEST sit?

Reading: location. RB_TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.189.255.193:35100.

What Rust version is RB_TEST on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by RB_TEST. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is RB_TEST, and is it online now?

RB_TEST reports offline. The last reading came 36 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Rules and settings

How is RB_TEST configured, and what rules are in force?

Check: gather rate. The name RB_TEST does not state one. Check: group limit. Up to 10 players. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is RB_TEST on?

Size 4,250 and seed 1030885950: the game generates the procedural map on RB_TEST from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to RB_TEST?

Check: join. Open Rust, press F1, then enter client.connect 185.189.255.193:35100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^p,gmrust,cs163794,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players The server holds 2 slots.
ts10
Group limit You may team up with at most 10.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Game build reading: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.