RB_TEST
Offline 185.189.255.193:35100 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 217/2000
- 288/2000
- 60/200
- 27/200
- 59/300
- 52/100
Quick answers
from the figures on this pageReset cycle
When does RB_TEST wipe?
To tell the rhythm of RB_TEST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 47 days ago the current world was made.
Tags
How should you read the tags on RB_TEST?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts10 (Group limit): You may team up with at most 10; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RB_TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RB_TEST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RB_TEST: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does RB_TEST hold among Rust servers?
Player hours over seven days put RB_TEST at #15,498, in the top 68% of all ranked servers.
What player count does RB_TEST carry?
Status for RB_TEST: offline. Last seen 36 days 23 hours ago.
Server
Where does RB_TEST sit?
Reading: location. RB_TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.189.255.193:35100.
What Rust version is RB_TEST on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by RB_TEST. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RB_TEST, and is it online now?
RB_TEST reports offline. The last reading came 36 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Rules and settings
How is RB_TEST configured, and what rules are in force?
Check: gather rate. The name RB_TEST does not state one. Check: group limit. Up to 10 players. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is RB_TEST on?
Size 4,250 and seed 1030885950: the game generates the procedural map on RB_TEST from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to RB_TEST?
Check: join. Open Rust, press F1, then enter client.connect 185.189.255.193:35100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.