Altrust #1
Online 185.189.255.110:35200 checked 8m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 289 · below 20 is lag, below 10 is badEntities
48 h range 43,593–45,847 · memory 3,039 MBUptime
3 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:16 UTC6d ago | 0 | – | running | 0 |
| Tue 20 Oct, 22:10 UTC8d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 82/700
- 29/1000
- 281/700
- 106/1000
- 24/1000
- 394/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Altrust #1?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Altrust #1 wipe?
The only wipe for Altrust #1 is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 16 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on Altrust #1?
These are the tags Altrust #1 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Altrust #1?
On Rust Metrics, Altrust #1 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Occupancy
What position does Altrust #1 hold among Rust servers?
Player hours over seven days put Altrust #1 at #14,235, in the top 64% of all ranked servers.
How full does Altrust #1 get?
0 of 50 slots are filled on Altrust #1 right now. Seven-day check: 0 players on average. Peak reading: 1.
Server details
What location is Altrust #1 hosted in?
No region comes from Altrust #1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.189.255.110:35200.
What Rust version is Altrust #1 on?
Reading: Altrust #1, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Altrust #1?
Over the last 48 hours the average was 382 server fps; the floor was 289. Peak entity count: 45,847. Buildings, deployables and all else included. Check: memory. Peak use was 3,275 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Altrust #1, and is it online now?
Check: connection. Altrust #1 is online at this moment. Reading: uptime. About 3 days 20 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 20 October 2026.
Settings and map
What rules does Altrust #1 enforce, and what are its settings?
No gather rate appears in the name: Altrust #1. Check: group limit. Up to 10 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Altrust #1 on?
From seed 1337, the game generates the procedural map on Altrust #1. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Altrust #1?
Press F1 in Rust and enter client.connect 185.189.255.110:35200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
