RUST METRICSFlight deck · live data
Data live Servers11,751 Players67,203 Populated3,396 Fresh wipes 3 h207 Scan5 min
‹ All servers185.189.255.107:35100
Online Full Queue Fresh wipe Wipe due No query

Rust Classic

Online 185.189.255.107:35100 checked 11m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 50 100 150 200 PAX 2 /200

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 130 SERVER FPS

Server fps

48 h low 84 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 104,144 ×1000

Entities

48 h range 102,596–105,529 · memory 2,303 MB
1239 ET SINCE RESTART 00:54

Uptime

0 h 54 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,194top 28%
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Memory2,303MB48 h peak 3 players
REC 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 19hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:18 UTC FW28d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rust Classic when wipe day comes?

At their busiest, its recent wipes drew 6 players on average. 38 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rust Classic wipe, and when?

With the force wipe, once a month, Rust Classic wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 28 days 2 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on Rust Classic?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Rust Classic. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Classic appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Classic sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does Rust Classic sit in the rankings?

Ranking for Rust Classic: #6,194 on seven-day player hours, top 28% of all ranked servers.

What is the population on Rust Classic?

2 of 200 slots are filled on Rust Classic right now. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 3 players, at 11:00 UTC over the last 48 hours.

Server details

Where does Rust Classic sit?

No region comes from Rust Classic. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.189.255.107:35100.

What Rust version is Rust Classic on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Classic runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rust Classic?

Reading: 100 server fps on average across the last 48 hours. It never dropped below 84. Check: entities. The peak was 105,529, counting buildings, deployables and the rest of the world. Reading: 3,331 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Rust Classic up, and how often does it stay up?

Rust Classic reports online. Status: normal. By its reported uptime, the last restart was roughly 54 minutes ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does Rust Classic enforce, and what are its settings?

Check: gather rate. The name Rust Classic does not state one. The cap on groups is 10 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Rust Classic on?

Check: map. Procedural, size 4,300, seed 2054865886, generated by the game on Rust Classic. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to Rust Classic?

Check: join. Open Rust, press F1, then enter client.connect 185.189.255.107:35100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Slots: 200.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.