Rust Classic
Online 185.189.255.107:35100 checked 11m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 84 · below 20 is lag, below 10 is badEntities
48 h range 102,596–105,529 · memory 2,303 MBUptime
0 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 19hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:18 UTC FW28d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 18/700
- 50/700
- 8/1000
- 43/1000
- 80/1000
- 165/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Rust Classic when wipe day comes?
At their busiest, its recent wipes drew 6 players on average. 38 hours after the wipe, the crowd peaked on the latest wipe.
How often does Rust Classic wipe, and when?
With the force wipe, once a month, Rust Classic wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 28 days 2 hours ago. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on Rust Classic?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Rust Classic. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust Classic appear in Rust Metrics lists and filters?
On Rust Metrics, Rust Classic sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Rust Classic sit in the rankings?
Ranking for Rust Classic: #6,194 on seven-day player hours, top 28% of all ranked servers.
What is the population on Rust Classic?
2 of 200 slots are filled on Rust Classic right now. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 3 players, at 11:00 UTC over the last 48 hours.
Server details
Where does Rust Classic sit?
No region comes from Rust Classic. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.189.255.107:35100.
What Rust version is Rust Classic on?
Rust network protocol 2635 and build 168909 on Windows is the build Rust Classic runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Rust Classic?
Reading: 100 server fps on average across the last 48 hours. It never dropped below 84. Check: entities. The peak was 105,529, counting buildings, deployables and the rest of the world. Reading: 3,331 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Rust Classic up, and how often does it stay up?
Rust Classic reports online. Status: normal. By its reported uptime, the last restart was roughly 54 minutes ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does Rust Classic enforce, and what are its settings?
Check: gather rate. The name Rust Classic does not state one. The cap on groups is 10 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Rust Classic on?
Check: map. Procedural, size 4,300, seed 2054865886, generated by the game on Rust Classic. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Rust Classic?
Check: join. Open Rust, press F1, then enter client.connect 185.189.255.107:35100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.