MAD RUST
Online 185.189.255.102:35200 checked 9m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 79 · below 20 is lag, below 10 is badEntities
48 h range 105,901–114,338 · memory 3,145 MBUptime
10 h 49 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:06 UTC, in 5h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:06 UTC5h
- WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 3Thu 12 Nov, 18:06 UTC14d 5h
- WPT 4Thu 19 Nov, 18:06 UTC21d 5h
- WPT 5Thu 26 Nov, 18:06 UTC28d 5h
- WPT 6Thu 3 Dec, 19:00 UTC35d 6hFW
- WPT 7Thu 10 Dec, 18:06 UTC42d 5h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 208/250
- 5/200
- 0/200
- 15/150
- 9/150
- 7/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on MAD RUST?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does MAD RUST follow?
The prediction follows its tag, because too few of MAD RUST's wipes are on record to confirm its schedule. Due on Thursday 29 October at 18:06 UTC is its next wipe. 27 days 18 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Lists and filters
Which tags does MAD RUST carry, and what do they mean?
Tags published by MAD RUST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts5 (Group limit): Team cap: 5; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; jp0 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MAD RUST?
On Rust Metrics, MAD RUST sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Occupancy
What position does MAD RUST hold among Rust servers?
Player hours over seven days put MAD RUST at #4,839, in the top 22% of all ranked servers.
How full does MAD RUST get?
0 of 200 slots are filled on MAD RUST right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 06:00 UTC, 1 players on average.
Server
Which location does MAD RUST run from?
Reading: location. MAD RUST gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.189.255.102:35200.
What Rust version is MAD RUST on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by MAD RUST. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for MAD RUST?
Check: fps. Average 100 server fps over the last 48 hours, low of 79. Within range. Reading: 114,338 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,124 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is MAD RUST, and is it online now?
Check: connection. MAD RUST is online at this moment. By its reported uptime, the last restart was roughly 10 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on MAD RUST?
No gather rate appears in the name: MAD RUST. Group size, maximum: 5 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on MAD RUST?
Check: map. Procedural, size 4,250, seed 1289664805, generated by the game on MAD RUST. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join MAD RUST?
Press F1 in Rust and enter client.connect 185.189.255.102:35200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://m.vk.com/madrustserver is where its website sits.
