TR/EU.
Offline 185.188.131.245:27023 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 130/100
- 72/225
- 22/700
- 3/200
- 6/1000
- 81/700
Quick answers
from the figures on this pageWipe timing
When does TR/EU. wipe?
Its rhythm cannot be told from the wipes of TR/EU. on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 33 days 13 hours ago.
Tags
How should you read the tags on TR/EU.?
These are the tags TR/EU. publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TR/EU. appear in Rust Metrics lists and filters?
On Rust Metrics, TR/EU. sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does TR/EU. sit in the rankings?
Player hours over seven days put TR/EU. at #16,590, in the top 71% of all ranked servers.
What is the population on TR/EU.?
TR/EU. is not responding; status offline, last seen 33 days ago.
Server details
What location is TR/EU. hosted in?
Reading: location. Nothing in the tags, but the name of TR/EU. points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.188.131.245:27023.
What Rust version is TR/EU. on?
Rust network protocol 2633 and build 165217 on Linux is the build TR/EU. runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on TR/EU., and is it online?
Check: connection. TR/EU. is offline at this moment. Last contact was 33 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does TR/EU. enforce, and what are its settings?
Reading the name gives no gather rate for TR/EU.. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is TR/EU. on?
Size 3,500 and seed 1638322409: the game generates the procedural map on TR/EU. from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto TR/EU.?
To join: start Rust, press F1 and type client.connect 185.188.131.245:27023. Or press Launch Rust here and Steam opens the game and connects you.