FakaHeda.eu
Online EU 185.180.2.34:28164 checked 10m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 31,848–34,484 · memory 1,252 MBUptime
13 h 33 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 22hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:16 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 130/100
- 144/225
- 55/700
- 141/700
- 347/350
- 19/1000
Quick answers
from the figures on this pageWipe timing
What happens on FakaHeda.eu when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 19 hours.
How often does FakaHeda.eu wipe, and when?
With the force wipe, once a month, FakaHeda.eu wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 2 hours ago.
Tags
Which tags does FakaHeda.eu carry, and what do they mean?
These are the tags FakaHeda.eu publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does FakaHeda.eu appear in Rust Metrics lists and filters?
These Rust Metrics lists carry FakaHeda.eu: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does FakaHeda.eu hold among Rust servers?
Ranked by seven-day player hours, FakaHeda.eu sits at #7,485 and #2,033 in Europe, inside the top 34%.
How full does FakaHeda.eu get?
Current headcount on FakaHeda.eu: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 16:00 UTC, 2 players on average.
Server details
What location is FakaHeda.eu hosted in?
FakaHeda.eu gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.180.2.34:28164.
What Rust version is FakaHeda.eu on?
Rust network protocol 2635 and build 168909 on Linux is the build FakaHeda.eu runs. Matching protocol is required to join. Let Steam update your game.
Is performance on FakaHeda.eu within range?
Over the last 48 hours the average was 20 server fps; the floor was 20. Check: entities. The peak was 34,484, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,631 MB. Expect lag when fps falls and entities climb.
Is FakaHeda.eu up, and how often does it stay up?
Check: connection. FakaHeda.eu is online at this moment. By its reported uptime, the last restart was roughly 13 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.
Settings and map
What settings and rules apply on FakaHeda.eu?
Reading the name gives no gather rate for FakaHeda.eu. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is FakaHeda.eu on?
From seed 8139911, the game generates the procedural map on FakaHeda.eu. Its size is 2,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join FakaHeda.eu?
To join: start Rust, press F1 and type client.connect 185.180.2.34:28164. Or press Launch Rust here and Steam opens the game and connects you.