RUST METRICSFlight deck · live data
Data live Servers11,791 Players65,961 Populated3,606 Fresh wipes 3 h126 Scan5 min
‹ All servers185.179.202.196:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA

Online 185.179.202.196:28015 checked 11m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 80,774 ×1000

Entities

48 h range 80,774–80,774 · memory 2,554 MB
1239 ET SINCE RESTART 18:02

Uptime

18 h 2 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,797top 17%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory2,554MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:57 UTC5d ago 4 – running 2
Fri 16 Oct, 12:56 UTC12d ago 17 halved by day 1 7 days 2
Wed 7 Oct, 18:42 UTC21d ago 2 held half 8.8 days 1
Tue 6 Oct, 22:16 UTC21d ago 2 – 0.9 days 0
Tue 6 Oct, 06:05 UTC22d ago 2 – 0.7 days 0
Mon 28 Sep, 07:55 UTC30d ago 0 – 7.9 days 0
Thu 24 Sep, 12:55 UTC34d ago 0 – 3.8 days 0
Mon 21 Sep, 07:55 UTC37d ago 0 – 3.2 days 0
Thu 17 Sep, 12:55 UTC41d ago 0 – 3.8 days 0
Tue 15 Sep, 21:00 UTC43d ago 0 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA when wipe day comes?

At their busiest, its recent wipes drew 8 players on average. 7 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA follow?

No next wipe can be predicted for Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 9 hours ago the current world was made.

Tags

Which tags does Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA carry, and what do they mean?

Tags published by Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; WA (West Asia): West Asia is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA?

These Rust Metrics lists carry Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Middle East; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Occupancy

What position does Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA hold among Rust servers?

Ranking for Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA: #3,797 on seven-day player hours, top 17% of all ranked servers.

What is the population on Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA?

Current headcount on Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA: 0 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 0 players, at 08:00 UTC over the last 48 hours.

Server

What location is Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA hosted in?

Check: location. No region tag comes from Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA, but the name points to the Middle East. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.179.202.196:28015.

What Rust version is Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA on?

Reading: Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA perform?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Peak entity count: 80,774. Buildings, deployables and all else included. Check: memory. Peak use was 2,554 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA, and is it online now?

Reading: online. Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA answers right now. By its reported uptime, the last restart was roughly 18 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA?

The name carries the rate: 2x gather on Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA?

Size 3,500 and seed 1: the game generates the procedural map on Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

What do you do to join Rust Arabia - 2x Weekly | Fridays 5PM (GMT+4) | UAE/KSA?

To join: start Rust, press F1 and type client.connect 185.179.202.196:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustarabia.com.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,WA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

WA
West Asia West Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.