RUST METRICSFlight deck · live data
Data live Servers11,902 Players104,075 Populated4,038 Fresh wipes 3 h426 Scan5 min
‹ All servers185.139.215.250:48441
Offline Full Queue Fresh wipe Wipe due No query

ICE Map Forge local verification

Offline 185.139.215.250:48441 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,327top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does ICE Map Forge local verification wipe, and when?

The rhythm of ICE Map Forge local verification's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 1 hours ago.

Tags

How should you read the tags on ICE Map Forge local verification?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from ICE Map Forge local verification. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ICE Map Forge local verification?

On Rust Metrics, ICE Map Forge local verification sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does ICE Map Forge local verification hold among Rust servers?

Ranking for ICE Map Forge local verification: #15,327 on seven-day player hours, top 71% of all ranked servers.

What player count does ICE Map Forge local verification carry?

Status for ICE Map Forge local verification: offline. Last seen 16 days 1 hours ago.

Server

What location is ICE Map Forge local verification hosted in?

Reading: location. ICE Map Forge local verification gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.139.215.250:48441.

What Rust version is ICE Map Forge local verification on?

Rust network protocol 2634 and build 167781 on Windows is the build ICE Map Forge local verification runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on ICE Map Forge local verification, and is it online?

Reading: offline. ICE Map Forge local verification last answered 16 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on ICE Map Forge local verification?

Check: gather rate. The name ICE Map Forge local verification does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

How to join

What do you do to join ICE Map Forge local verification?

Press F1 in Rust and enter client.connect 185.139.215.250:48441. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players The server holds 0 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.