RUST METRICSFlight deck · live data
Data live Servers11,892 Players103,409 Populated3,969 Fresh wipes 3 h496 Scan5 min
‹ All servers185.139.215.250:32018
Offline Full Queue Fresh wipe Wipe due No query

ICE Map Forge local verification

Offline 185.139.215.250:32018 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,289top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does ICE Map Forge local verification wipe, and when?

Its rhythm cannot be told from the wipes of ICE Map Forge local verification on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 12 hours ago.

Tag meanings

Which tags does ICE Map Forge local verification carry, and what do they mean?

Tags published by ICE Map Forge local verification, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ICE Map Forge local verification appear in Rust Metrics lists and filters?

Rust Metrics lists featuring ICE Map Forge local verification: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does ICE Map Forge local verification hold among Rust servers?

Ranking for ICE Map Forge local verification: #15,289 on seven-day player hours, top 69% of all ranked servers.

What is the population on ICE Map Forge local verification?

ICE Map Forge local verification is not responding; status offline, last seen 3 days 12 hours ago. A seven-day average of 0 players is the reading.

Operator and location

Which location does ICE Map Forge local verification run from?

Reading: location. ICE Map Forge local verification gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.139.215.250:32018.

What Rust version is ICE Map Forge local verification on?

Rust network protocol 2634 and build 167781 on Windows is the build ICE Map Forge local verification runs. Matching protocol is required to join. Let Steam update your game.

How reliable is ICE Map Forge local verification, and is it online now?

Check: connection. ICE Map Forge local verification is offline at this moment. Last contact was 3 days 12 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. The first sighting on Rust Metrics was 26 October 2026.

Settings and map

What settings and rules apply on ICE Map Forge local verification?

Check: gather rate. The name ICE Map Forge local verification does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on ICE Map Forge local verification?

Procedural map on ICE Map Forge local verification, made by the game's generator.

Join

What do you do to join ICE Map Forge local verification?

Check: join. Open Rust, press F1, then enter client.connect 185.139.215.250:32018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players 0 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.