RKT
Online 185.118.141.15:20063 checked 10m ago
Server instruments
last reading Fri 01:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 40 · below 20 is lag, below 10 is badEntities
48 h range 82,919–86,434 · memory 3,855 MBUptime
1 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #505 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:37 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 14/200
- 21/550
- 4/200
- 17/100
- 4/550
- 0/550
Quick answers
from the figures on this pageReset cycle
How often does RKT wipe, and when?
The rhythm of RKT's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 37 hours ago.
Lists and filters
How should you read the tags on RKT?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts3 (Group limit): Team cap: 3; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from RKT. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RKT appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RKT: Modded Rust servers, checked live and Trio servers, group limit 3. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 3 days.
Player count
Where does RKT sit in the rankings?
Player hours over seven days put RKT at #15,264, in the top 69% of all ranked servers. Check: group rank. #505 among trio servers.
What is the population on RKT?
0 of 200 slots are filled on RKT right now. Seven-day reading: 0 players on average.
Server
Where does RKT sit?
Reading: location. RKT gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.118.141.15:20063.
What Rust version is RKT on?
Rust network protocol 2635 and build 168909 on Linux is the build RKT runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RKT within range?
Reading: 57 server fps on average across the last 48 hours. It never dropped below 40. Check: entities. The peak was 86,434, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,855 MB. Expect lag when fps falls and entities climb.
What is the uptime on RKT, and is it online?
Check: connection. RKT is online at this moment. Check: restart. The uptime it reports puts the last restart about 35 hours ago. Reading: 20% uptime over the last 7 full days. It was up 34 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RKT?
Check: gather rate. The name RKT does not state one. Groups stop at 3 players. The label given is trio. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is RKT on?
Size 3,750 and seed 987321: the game generates the procedural map on RKT from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to RKT?
To join: start Rust, press F1 and type client.connect 185.118.141.15:20063. Or press Launch Rust here and Steam opens the game and connects you.