TH PVE
Offline 184.82.145.27:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/375
- 406/475
- 962/1000
- 44/100
- 480/8
- 986/1000
Quick answers
from the figures on this pageReset cycle
How often does TH PVE wipe, and when?
The rhythm of TH PVE's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 47 days 5 hours ago.
Tags
How should you read the tags on TH PVE?
These are the tags TH PVE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^r (Roleplay): A server built for roleplay. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TH PVE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TH PVE: Rust community servers: live readings and Rust roleplay servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Server tag: Roleplay ^r; Group limit: 5 or more.
Population
Where does TH PVE sit in the rankings?
Ranking for TH PVE: #15,122 on seven-day player hours, top – of all ranked servers.
What is the population on TH PVE?
Status for TH PVE: offline. Last seen 45 days 15 hours ago.
Server details
What location is TH PVE hosted in?
Reading: location. TH PVE gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 184.82.145.27:28015.
What Rust version is TH PVE on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by TH PVE. Matching protocol is required to join. Let Steam update your game.
Is TH PVE up, and how often does it stay up?
TH PVE reports offline. The last reading came 45 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is TH PVE configured, and what rules are in force?
Check: gather rate. The name TH PVE does not state one. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; jobs and towns under roleplay rules. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TH PVE?
Procedural map on TH PVE, made by the game's generator.
Join
How can you get onto TH PVE?
Press F1 in Rust and enter client.connect 184.82.145.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.