RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,807 Populated3,961 Fresh wipes 3 h356 Scan5 min
‹ All servers184.71.6.10:28015
Online Full Queue Fresh wipe Wipe due No query

[CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]

Online 184.71.6.10:28015 checked 10m ago

10x monthly wipes moddedoxidepremium
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 25 50 74 99 PAX 0 /99

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 188 SERVER FPS

Server fps

48 h low 188 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 65,637 ×1000

Entities

48 h range 63,524–65,923 · memory 2,614 MB
1239 ET SINCE RESTART 4D 12H

Uptime

4 days 12 hours since its last restart, at the last reading
7-day average0peak 3
Rank#6,697top 30%
Last wipe17d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory2,614MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:07 UTC17d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 4 hours in.

How often does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] wipe, and when?

The only wipe for [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 17 days 21 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp99 (Max players): Slots: 99; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]: 10x Rust servers, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Creative ^c, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Population

Where does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] sit in the rankings?

Ranking for [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]: #6,697 on seven-day player hours, top 30% of all ranked servers.

What player count does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] carry?

Current headcount on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]: 0 players, 99 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 1 players, at 03:00 UTC over the last 48 hours.

Server details

Which location does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] run from?

Reading: location. [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 184.71.6.10:28015.

What Rust version is [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] on?

Reading: [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini], Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?

Check: fps. Average 210 server fps over the last 48 hours, low of 188. Within range. Check: entities. The peak was 65,923, counting buildings, deployables and the rest of the world. Reading: 2,614 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini], and is it online?

Check: connection. [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] is online at this moment. Reading: uptime. About 4 days 12 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] configured, and what rules are in force?

The name carries the rate: 10x gather on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]. The group cap is 8 players, which is the default in the game. Mode check gives build & creative; a build sandbox with no gathering. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Entry needs Rust's premium status. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?

From seed 1337, the game generates the procedural map on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How can you get onto [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?

To join: start Rust, press F1 and type client.connect 184.71.6.10:28015. Or press Launch Rust here and Steam opens the game and connects you. Entry needs Rust's premium status.

PLACARDS

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^m,^c,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp99
Max players Slots: 99.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.

Mods and access

^q
Premium Entry needs Rust's premium status.
^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.