RUST METRICSFlight deck · live data
Data live Servers11,717 Players54,071 Populated3,364 Fresh wipes 3 h134 Scan5 min
‹ All servers182.239.222.136:28015
Online Full Queue Fresh wipe Wipe due No query

Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs

Online OC 182.239.222.136:28015 checked 10m ago

2x quad monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 154 SERVER FPS

Server fps

48 h low 123 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 80,342 ×1000

Entities

48 h range 78,590–81,509 · memory 2,477 MB
1239 ET SINCE RESTART 4D 20H

Uptime

4 days 20 hours since its last restart, at the last reading
7-day average0peak 1
Rank#7,925top 36% · #155 in OC
Last wipe20d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Memory2,477MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 36% of all ranked servers, top 75% in OC, and #437 of the quad servers (top 53%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap21.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 18hFW

The first 48 hours of its last wipes

Wed 7 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 21:27 UTC20d ago 1 – running 0
Wed 16 Sep, 18:04 UTC41d ago 1 halved by day 3 21.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3 it fell below half.

When does Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs wipe?

The only wipe for Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 20 days 2 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs carry, and what do they mean?

Tags published by Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Game build reading: 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): The server browser files it under Oceania. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs?

On Rust Metrics, Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs sits in these lists: 2x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Population

Where does Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs sit in the rankings?

Player hours over the last seven days put Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs at #7,925, #155 in Oceania, in the top 36% of all ranked servers. The quad group places it at #437.

What is the population on Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs?

0 of 30 slots are filled on Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs right now. Check: players over seven days. Average 0, peak 1.

Server

Where does Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs sit?

Its OC tag places Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 182.239.222.136:28015.

What Rust version is Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs on?

Reading: Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs, Rust network protocol 2634 and build 167058, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs within range?

Over the last 48 hours the average was 153 server fps; the floor was 123. Check: entities. The peak was 81,509, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,941 MB. What players call lag comes from low fps and an entity count on the rise.

Is Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs up, and how often does it stay up?

Reading: online. Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs answers right now. Check: restart. The uptime it reports puts the last restart about 4 days 20 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs?

The name carries the rate: 2x gather on Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs. The group cap is 4 players, read as quad. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs on?

Check: map. Procedural, size 3,700, seed 1646144708, generated by the game on Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Nexus | AU 2X Monthly | Solo/Trio/Quad | Shared BPs?

Press F1 in Rust and enter client.connect 182.239.222.136:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^m,^v,OC,gmrust,cs167058,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players Slots: 30.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167058
Build Game build reading: 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.