Test Server - Dont enter
Offline 181.21.28.67:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
67% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/700
- 24/1000
- 213/700
- 80/1000
- 13/1000
- 190/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Test Server - Dont enter follow?
From the force wipe, the next wipe of Test Server - Dont enter is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 12 days 10 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does Test Server - Dont enter carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from Test Server - Dont enter. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test Server - Dont enter?
These Rust Metrics lists carry Test Server - Dont enter: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Occupancy
What position does Test Server - Dont enter hold among Rust servers?
Player hours over seven days put Test Server - Dont enter at #11,487, in the top 53% of all ranked servers.
What is the population on Test Server - Dont enter?
Status for Test Server - Dont enter: offline. Last seen 12 days 5 hours ago.
Server
Where does Test Server - Dont enter sit?
No region tag on Test Server - Dont enter. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 181.21.28.67:28015.
What Rust version is Test Server - Dont enter on?
Rust network protocol 2634 and build 167781 on Windows is the build Test Server - Dont enter runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Test Server - Dont enter, and is it online now?
Reading: offline. Test Server - Dont enter last answered 12 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Test Server - Dont enter?
Reading the name gives no gather rate for Test Server - Dont enter. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Test Server - Dont enter on?
The game generates a procedural map for Test Server - Dont enter.
How to join
How do you connect to Test Server - Dont enter?
Check: join. Open Rust, press F1, then enter client.connect 181.21.28.67:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.