Test Server - Dont enter
Offline 181.21.28.145:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 87/700
- 233/700
- 30/1000
- 116/1000
- 377/1000
- 351/1000
Quick answers
from the figures on this pageWipe schedule
When does Test Server - Dont enter wipe?
From the force wipe, the next wipe of Test Server - Dont enter is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 54 days 17 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does Test Server - Dont enter carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): Slots: 3; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Test Server - Dont enter. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test Server - Dont enter?
These Rust Metrics lists carry Test Server - Dont enter: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does Test Server - Dont enter hold among Rust servers?
Player hours over seven days put Test Server - Dont enter at #14,497, in the top – of all ranked servers.
What is the population on Test Server - Dont enter?
Test Server - Dont enter is not responding; status offline, last seen 42 days 15 hours ago.
Server
What location is Test Server - Dont enter hosted in?
No region comes from Test Server - Dont enter. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 181.21.28.145:28015.
What Rust version is Test Server - Dont enter on?
Reading: Test Server - Dont enter, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Test Server - Dont enter, and is it online now?
Reading: offline. Test Server - Dont enter last answered 42 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Map and rules
How is Test Server - Dont enter configured, and what rules are in force?
Check: gather rate. The name Test Server - Dont enter does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Test Server - Dont enter on?
Procedural map on Test Server - Dont enter, made by the game's generator.
Join
How do you connect to Test Server - Dont enter?
Press F1 in Rust and enter client.connect 181.21.28.145:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.