[江湖]pve丨修仙丨武器合成丨宗门丨妖兽
Online EA 180.188.24.152:20015 checked 12m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 92 · below 20 is lag, below 10 is badEntities
48 h range 112,729–115,408 · memory 3,654 MBUptime
4 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/100
- 18/88
- 15/100
- 13/100
- 10/200
- 12/100
Quick answers
from the figures on this pageReset cycle
When does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 wipe?
From the force wipe, the next wipe of [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 24 days 11 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts500 (Group limit): You may team up with at most 500; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): Its browser listing: East Asia from [江湖]pve丨修仙丨武器合成丨宗门丨妖兽. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
These Rust Metrics lists carry [江湖]pve丨修仙丨武器合成丨宗门丨妖兽: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 sit in the rankings?
Ranked by seven-day player hours, [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 sits at #3,380 and #299 in Asia, inside the top 15%.
How full does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 get?
Current headcount on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽: 1 players, 500 slots available. Check: players over seven days. Average 1, peak 3. Check: 48-hour peak. 02:00 UTC, 2 players on average.
Operator and location
Which location does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 run from?
[江湖]pve丨修仙丨武器合成丨宗门丨妖兽 gives Asia as its location, with the EA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 180.188.24.152:20015.
What Rust version is [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [江湖]pve丨修仙丨武器合成丨宗门丨妖兽. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
Check: fps. Average 147 server fps over the last 48 hours, low of 92. Within range. Check: entities. The peak was 115,408, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,841 MB. Expect lag when fps falls and entities climb.
How reliable is [江湖]pve丨修仙丨武器合成丨宗门丨妖兽, and is it online now?
Reading: online. [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 answers right now. By its reported uptime, the last restart was roughly 4 days 6 hours ago. Uptime for the last 7 full days: 154 of 168 hours, or 92%. Check: first contact. Rust Metrics logged it on 5 October 2026.
Settings and map
What settings and rules apply on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
No gather rate appears in the name: [江湖]pve丨修仙丨武器合成丨宗门丨妖兽. Check: group limit. Up to 500 players. Mode check gives pve; no combat against other players. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is off. That is Valve's anti-cheat.
Which map is live on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
From seed 1337, the game generates the procedural map on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽. Its size is 4,096. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
Join
What do you do to join [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
Check: join. Open Rust, press F1, then enter client.connect 180.188.24.152:20015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
